egui/crates/egui
Emil Ernerfeldt 6a94f4f5f0
Fix input lag in drag-to-select o labels (#3917)
Introduced in the recent drag-vs-click stuff
2024-01-29 18:06:32 +01:00
..
assets Improved texture loading (#3315) 2023-09-12 10:39:17 +02:00
examples Fix broken GitHub source links due to #1940 2022-08-20 15:18:02 +02:00
src Fix input lag in drag-to-select o labels (#3917) 2024-01-29 18:06:32 +01:00
Cargo.toml Release 0.25.0 - Better keyboard input 2024-01-08 12:25:43 +01:00
README.md Move all crates into a `crates` directory (#1940) 2022-08-20 10:41:49 +02:00

README.md

GUI implementation

This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.