* Re-add check of WEBGL_debug_renderer_info to avoid OpenGL error I removed this check in https://github.com/emilk/egui/pull/1020 because it produced a warning on Firefox. Better a warning than an OpenGL error though. * Bug fix: don't ask for webgl context and then later for webgl2 context The browser will only allow the first thing we check, so this will prevent webgl2 from working. |
||
|---|---|---|
| .. | ||
| shader | ||
| backend.rs | ||
| glow_wrapping.rs | ||
| lib.rs | ||
| painter.rs | ||
| screen_reader.rs | ||
| webgl1.rs | ||
| webgl2.rs | ||