egui/crates/egui_demo_app
Varphone Wong 6f59a14c4d
Add `Options::reduce_texture_memory` to free up RAM (#4431)
## Summary

This PR introduces a new configuration option `reduce_texture_memory` in
`egui`.

## Changes

- Added `reduce_texture_memory` option in `egui`. When set to `true`,
`egui` will discard the loaded image data after the texture is uploaded
to the GPU, reducing memory usage. This is beneficial when handling a
large number of images and retaining the image data is unnecessary,
potentially saving substantial memory. However, this makes it impossible
to serialize the loaded images or render on non-GPU systems. Default is
`false`.

## Impact

This new configuration option gives users more control over their memory
usage, especially when dealing with a large number or large resolution
of images. It allows users to optimize their applications based on their
specific needs and constraints.
2024-05-28 09:13:43 +02:00
..
src Add `Options::reduce_texture_memory` to free up RAM (#4431) 2024-05-28 09:13:43 +02:00
Cargo.toml Move dependencies to workspace (#4495) 2024-05-14 11:02:49 +02:00
README.md Rename `sh/` folder to `scripts/` 2023-04-18 17:10:52 +02:00

README.md

egui demo app

This app demonstrates egui and eframe.

View the demo app online at https://egui.rs.

Run it locally with cargo run --release -p egui_demo_app.

egui_demo_app can be compiled to WASM and viewed in a browser locally with:

./scripts/start_server.sh &
./scripts/build_demo_web.sh --open

egui_demo_app uses egui_demo_lib.

Running with wgpu backend

(cd egui_demo_app && cargo r --features wgpu)