egui/crates/egui
Emil Ernerfeldt 3024c39eaf
Enable and fix some more clippy lints (#7426)
One can never have too many lints
2025-08-08 09:57:53 +02:00
..
assets Fix broken images on egui.rs (move from git lfs to normal git) (#5480) 2024-12-16 14:16:54 +01:00
examples Rename `master` branch to `main` (#7034) 2025-05-08 09:15:42 +02:00
src Enable and fix some more clippy lints (#7426) 2025-08-08 09:57:53 +02:00
Cargo.toml Add `AtomLayout`, abstracing layouting within widgets (#5830) 2025-06-13 09:39:52 +02:00
README.md Move all crates into a `crates` directory (#1940) 2022-08-20 10:41:49 +02:00

README.md

GUI implementation

This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.