egui/crates/egui
lucasmerlin 707cd03357
Set `Response::intrinsic_size` for TextEdit (#5266)
This allows me to correctly support multiline TextEdits in egui_flex
2024-10-15 09:13:34 +02:00
..
assets Improved texture loading (#3315) 2023-09-12 10:39:17 +02:00
examples Fix broken GitHub source links due to #1940 2022-08-20 15:18:02 +02:00
src Set `Response::intrinsic_size` for TextEdit (#5266) 2024-10-15 09:13:34 +02:00
tests Add `Context::request_discard` (#5059) 2024-09-13 14:20:51 +02:00
Cargo.toml Enable rustdoc `generate-link-to-definition` feature on docs.rs (#5030) 2024-08-30 11:22:29 +02:00
README.md Move all crates into a `crates` directory (#1940) 2022-08-20 10:41:49 +02:00

README.md

GUI implementation

This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.