egui/scripts/build_demo_web.sh

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#!/usr/bin/env bash
set -eu
script_path=$( cd "$(dirname "${BASH_SOURCE[0]}")" ; pwd -P )
cd "$script_path/.."
./scripts/setup_web.sh
CRATE_NAME="egui_demo_app"
FEATURES="web_app"
OPEN=false
OPTIMIZE=false
BUILD=debug
BUILD_FLAGS=""
WGPU=false
WASM_OPT_FLAGS="-O2 --fast-math"
while test $# -gt 0; do
case "$1" in
-h|--help)
echo "build_demo_web.sh [--release] [--wgpu] [--open]"
echo ""
echo " -g: Keep debug symbols even with --release."
echo " These are useful profiling and size trimming."
echo ""
echo " --open: Open the result in a browser."
echo ""
echo " --release: Build with --release, and then run wasm-opt."
echo " NOTE: --release also removes debug symbols, unless you also use -g."
echo ""
echo " --wgpu: Build a binary using wgpu instead of glow/webgl."
echo " The resulting binary will automatically use WebGPU if available and"
echo " fall back to a WebGL emulation layer otherwise."
exit 0
;;
-g)
shift
WASM_OPT_FLAGS="${WASM_OPT_FLAGS} -g"
;;
--open)
shift
OPEN=true
;;
--release)
shift
OPTIMIZE=true
BUILD="release"
BUILD_FLAGS="--release"
;;
--wgpu)
shift
WGPU=true
;;
*)
echo "Unknown option: $1"
exit 1
;;
esac
done
OUT_FILE_NAME="egui_demo_app"
if [[ "${WGPU}" == true ]]; then
FEATURES="${FEATURES},wgpu"
else
FEATURES="${FEATURES},glow"
fi
FINAL_WASM_PATH=web_demo/${OUT_FILE_NAME}_bg.wasm
# Clear output from old stuff:
rm -f "${FINAL_WASM_PATH}"
echo "Building rust…"
(cd crates/$CRATE_NAME &&
cargo build \
${BUILD_FLAGS} \
--quiet \
--lib \
--target wasm32-unknown-unknown \
--no-default-features \
--features ${FEATURES}
)
# Get the output directory (in the workspace it is in another location)
# TARGET=`cargo metadata --format-version=1 | jq --raw-output .target_directory`
TARGET="target"
echo "Generating JS bindings for wasm…"
TARGET_NAME="${CRATE_NAME}.wasm"
WASM_PATH="${TARGET}/wasm32-unknown-unknown/$BUILD/$TARGET_NAME"
wasm-bindgen "${WASM_PATH}" --out-dir web_demo --out-name ${OUT_FILE_NAME} --no-modules --no-typescript
# if this fails with "error: cannot import from modules (`env`) with `--no-modules`", you can use:
# wasm2wat target/wasm32-unknown-unknown/release/egui_demo_app.wasm | rg env
# wasm2wat target/wasm32-unknown-unknown/release/egui_demo_app.wasm | rg "call .now\b" -B 20 # What calls `$now` (often a culprit)
# Or use https://rustwasm.github.io/twiggy/usage/command-line-interface/paths.html#twiggy-paths
# to get wasm-strip: apt/brew/dnf install wabt
# wasm-strip ${FINAL_WASM_PATH}
if [[ "${OPTIMIZE}" = true ]]; then
echo "Optimizing wasm…"
# to get wasm-opt: apt/brew/dnf install binaryen
wasm-opt "${FINAL_WASM_PATH}" $WASM_OPT_FLAGS -o "${FINAL_WASM_PATH}"
fi
echo "Finished ${FINAL_WASM_PATH}"
if [[ "${OPEN}" == true ]]; then
if [[ "$OSTYPE" == "linux-gnu"* ]]; then
# Linux, ex: Fedora
xdg-open http://localhost:8765/index.html
elif [[ "$OSTYPE" == "msys" ]]; then
# Windows
start http://localhost:8765/index.html
else
# Darwin/MacOS, or something else
open http://localhost:8765/index.html
fi
fi