egui/crates/egui
Emil Ernerfeldt 71f7bdc919
Implement `nohash_hasher::IsEnabled` for `Id` (#5628)
`egui:🆔:IdSet` and `egui:🆔:IdMap` were already optimized to not do
additional hashing (because the `Id` already is a hash), but now they
are just type aliases for `nohash_hasher::IntSet/IntMap`.

See https://crates.io/crates/nohash-hasher for more
2025-01-22 13:18:02 +01:00
..
assets Fix broken images on egui.rs (move from git lfs to normal git) (#5480) 2024-12-16 14:16:54 +01:00
examples Fix broken GitHub source links due to #1940 2022-08-20 15:18:02 +02:00
src Implement `nohash_hasher::IsEnabled` for `Id` (#5628) 2025-01-22 13:18:02 +01:00
Cargo.toml Use bitfield instead of bools in `Response` and `Sense` (#5556) 2025-01-06 19:29:53 +01:00
README.md Move all crates into a `crates` directory (#1940) 2022-08-20 10:41:49 +02:00

README.md

GUI implementation

This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.