egui/egui
Emil Ernerfeldt 7494026139 Fix some edge cases for the cursor movement 2020-11-14 18:21:06 +01:00
..
benches Split out tesselation from Context::end_frame() 2020-11-07 11:44:32 +01:00
fonts Rename from "Emigui" to "Egui" 2020-05-30 10:22:35 +02:00
src Fix some edge cases for the cursor movement 2020-11-14 18:21:06 +01:00
Cargo.toml Update versions to 0.3.0 2020-11-07 14:47:22 +01:00
README.md Move TODO-list to own TODO.md 2020-08-29 18:16:43 +02:00

README.md

GUI implementation

This is the core library crate Egui. It is fully platform independent without any backend. You give the Egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.