egui/crates/ecolor/src/rgba.rs

346 lines
8.6 KiB
Rust

use crate::Color32;
/// 0-1 linear space `RGBA` color with premultiplied alpha.
///
/// See [`crate::Color32`] for explanation of what "premultiplied alpha" means.
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, PartialEq)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
#[cfg_attr(feature = "bytemuck", derive(bytemuck::Pod, bytemuck::Zeroable))]
pub struct Rgba(pub(crate) [f32; 4]);
impl std::ops::Index<usize> for Rgba {
type Output = f32;
#[inline]
fn index(&self, index: usize) -> &f32 {
&self.0[index]
}
}
impl std::ops::IndexMut<usize> for Rgba {
#[inline]
fn index_mut(&mut self, index: usize) -> &mut f32 {
&mut self.0[index]
}
}
/// Deterministically hash an `f32`, treating all NANs as equal, and ignoring the sign of zero.
#[inline]
pub(crate) fn f32_hash<H: std::hash::Hasher>(state: &mut H, f: f32) {
if f == 0.0 {
state.write_u8(0);
} else if f.is_nan() {
state.write_u8(1);
} else {
use std::hash::Hash as _;
f.to_bits().hash(state);
}
}
impl std::hash::Hash for Rgba {
#[inline]
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
crate::f32_hash(state, self.0[0]);
crate::f32_hash(state, self.0[1]);
crate::f32_hash(state, self.0[2]);
crate::f32_hash(state, self.0[3]);
}
}
impl Rgba {
pub const TRANSPARENT: Self = Self::from_rgba_premultiplied(0.0, 0.0, 0.0, 0.0);
pub const BLACK: Self = Self::from_rgb(0.0, 0.0, 0.0);
pub const WHITE: Self = Self::from_rgb(1.0, 1.0, 1.0);
pub const RED: Self = Self::from_rgb(1.0, 0.0, 0.0);
pub const GREEN: Self = Self::from_rgb(0.0, 1.0, 0.0);
pub const BLUE: Self = Self::from_rgb(0.0, 0.0, 1.0);
#[inline]
pub const fn from_rgba_premultiplied(r: f32, g: f32, b: f32, a: f32) -> Self {
Self([r, g, b, a])
}
#[inline]
pub fn from_rgba_unmultiplied(r: f32, g: f32, b: f32, a: f32) -> Self {
Self([r * a, g * a, b * a, a])
}
#[inline]
pub fn from_srgba_premultiplied(r: u8, g: u8, b: u8, a: u8) -> Self {
Self::from(Color32::from_rgba_premultiplied(r, g, b, a))
}
#[inline]
pub fn from_srgba_unmultiplied(r: u8, g: u8, b: u8, a: u8) -> Self {
Self::from(Color32::from_rgba_unmultiplied(r, g, b, a))
}
#[inline]
pub const fn from_rgb(r: f32, g: f32, b: f32) -> Self {
Self([r, g, b, 1.0])
}
#[doc(alias = "from_grey")]
#[inline]
pub const fn from_gray(l: f32) -> Self {
Self([l, l, l, 1.0])
}
#[inline]
pub fn from_luminance_alpha(l: f32, a: f32) -> Self {
debug_assert!(
0.0 <= l && l <= 1.0,
"l should be in the range [0, 1], but was {l}"
);
debug_assert!(
0.0 <= a && a <= 1.0,
"a should be in the range [0, 1], but was {a}"
);
Self([l * a, l * a, l * a, a])
}
/// Transparent black
#[inline]
pub fn from_black_alpha(a: f32) -> Self {
debug_assert!(
0.0 <= a && a <= 1.0,
"a should be in the range [0, 1], but was {a}"
);
Self([0.0, 0.0, 0.0, a])
}
/// Transparent white
#[inline]
pub fn from_white_alpha(a: f32) -> Self {
debug_assert!(0.0 <= a && a <= 1.0, "a: {a}");
Self([a, a, a, a])
}
/// Return an additive version of this color (alpha = 0)
#[inline]
pub fn additive(self) -> Self {
let [r, g, b, _] = self.0;
Self([r, g, b, 0.0])
}
/// Is the alpha=0 ?
#[inline]
pub fn is_additive(self) -> bool {
self.a() == 0.0
}
/// Multiply with e.g. 0.5 to make us half transparent
#[inline]
pub fn multiply(self, alpha: f32) -> Self {
Self([
alpha * self[0],
alpha * self[1],
alpha * self[2],
alpha * self[3],
])
}
#[inline]
pub fn r(&self) -> f32 {
self.0[0]
}
#[inline]
pub fn g(&self) -> f32 {
self.0[1]
}
#[inline]
pub fn b(&self) -> f32 {
self.0[2]
}
#[inline]
pub fn a(&self) -> f32 {
self.0[3]
}
/// How perceptually intense (bright) is the color?
#[inline]
pub fn intensity(&self) -> f32 {
0.3 * self.r() + 0.59 * self.g() + 0.11 * self.b()
}
/// Returns an opaque version of self
#[inline]
pub fn to_opaque(&self) -> Self {
if self.a() == 0.0 {
// Additive or fully transparent black.
Self::from_rgb(self.r(), self.g(), self.b())
} else {
// un-multiply alpha:
Self::from_rgb(
self.r() / self.a(),
self.g() / self.a(),
self.b() / self.a(),
)
}
}
/// Premultiplied RGBA
#[inline]
pub fn to_array(&self) -> [f32; 4] {
[self.r(), self.g(), self.b(), self.a()]
}
/// Premultiplied RGBA
#[inline]
pub fn to_tuple(&self) -> (f32, f32, f32, f32) {
(self.r(), self.g(), self.b(), self.a())
}
/// unmultiply the alpha
#[inline]
pub fn to_rgba_unmultiplied(&self) -> [f32; 4] {
let a = self.a();
if a == 0.0 {
// Additive, let's assume we are black
self.0
} else {
[self.r() / a, self.g() / a, self.b() / a, a]
}
}
/// unmultiply the alpha
#[inline]
pub fn to_srgba_unmultiplied(&self) -> [u8; 4] {
crate::Color32::from(*self).to_srgba_unmultiplied()
}
/// Blend two colors in linear space, so that `self` is behind the argument.
pub fn blend(self, on_top: Self) -> Self {
self.multiply(1.0 - on_top.a()) + on_top
}
}
impl std::ops::Add for Rgba {
type Output = Self;
#[inline]
fn add(self, rhs: Self) -> Self {
Self([
self[0] + rhs[0],
self[1] + rhs[1],
self[2] + rhs[2],
self[3] + rhs[3],
])
}
}
impl std::ops::Mul for Rgba {
type Output = Self;
#[inline]
fn mul(self, other: Self) -> Self {
Self([
self[0] * other[0],
self[1] * other[1],
self[2] * other[2],
self[3] * other[3],
])
}
}
impl std::ops::Mul<f32> for Rgba {
type Output = Self;
#[inline]
fn mul(self, factor: f32) -> Self {
Self([
self[0] * factor,
self[1] * factor,
self[2] * factor,
self[3] * factor,
])
}
}
impl std::ops::Mul<Rgba> for f32 {
type Output = Rgba;
#[inline]
fn mul(self, rgba: Rgba) -> Rgba {
Rgba([
self * rgba[0],
self * rgba[1],
self * rgba[2],
self * rgba[3],
])
}
}
#[cfg(test)]
mod test {
use super::*;
fn test_rgba() -> impl Iterator<Item = [u8; 4]> {
[
[0, 0, 0, 0],
[0, 0, 0, 255],
[10, 0, 30, 0],
[10, 0, 30, 40],
[10, 100, 200, 0],
[10, 100, 200, 100],
[10, 100, 200, 200],
[10, 100, 200, 255],
[10, 100, 200, 40],
[10, 20, 0, 0],
[10, 20, 0, 255],
[10, 20, 30, 255],
[10, 20, 30, 40],
[255, 255, 255, 0],
[255, 255, 255, 255],
]
.into_iter()
}
#[test]
fn test_rgba_blend() {
let opaque = Rgba::from_rgb(0.4, 0.5, 0.6);
let transparent = Rgba::from_rgb(1.0, 0.5, 0.0).multiply(0.3);
assert_eq!(
transparent.blend(opaque),
opaque,
"Opaque on top of transparent"
);
assert_eq!(
opaque.blend(transparent),
Rgba::from_rgb(
0.7 * 0.4 + 0.3 * 1.0,
0.7 * 0.5 + 0.3 * 0.5,
0.7 * 0.6 + 0.3 * 0.0
),
"Transparent on top of opaque"
);
}
#[test]
fn test_rgba_roundtrip() {
for in_rgba in test_rgba() {
let [r, g, b, a] = in_rgba;
if a == 0 {
continue;
}
let rgba = Rgba::from_srgba_unmultiplied(r, g, b, a);
let out_rgba = rgba.to_srgba_unmultiplied();
if a == 255 {
assert_eq!(in_rgba, out_rgba);
} else {
// There will be small rounding errors whenever the alpha is not 0 or 255,
// because we multiply and then unmultiply the alpha.
for (&a, &b) in in_rgba.iter().zip(out_rgba.iter()) {
assert!(a.abs_diff(b) <= 3, "{in_rgba:?} != {out_rgba:?}");
}
}
}
}
}