All `Area`s now have a quick fade-in animation. You can turn it off with `Area::fade_in` or `Window::fade_in` . The `Window` fade-out animation is now nicer: it fades all elements of the window, not just the frame. It can be controlled with `Window::fade_out`. |
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| README.md | ||
README.md
GUI implementation
This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.