egui/crates/egui
Zach Bateman 6adc4864cd
Fix TopBottomPanel doc comment to reference TopBottomPanel instead of SidePanel (#3590)
2023-11-21 14:47:18 +01:00
..
assets Improved texture loading (#3315) 2023-09-12 10:39:17 +02:00
examples Fix broken GitHub source links due to #1940 2022-08-20 15:18:02 +02:00
src Fix TopBottomPanel doc comment to reference TopBottomPanel instead of SidePanel (#3590) 2023-11-21 14:47:18 +01:00
Cargo.toml Update to puffin 0.17 (#3581) 2023-11-19 21:28:42 +01:00
README.md Move all crates into a `crates` directory (#1940) 2022-08-20 10:41:49 +02:00

README.md

GUI implementation

This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.