* Closes #5224 I'm unfamiliar with wgpu, so I'd like someone to confirm, that calling `wgpu::Texture` _after_ `wgpu::Queue::submit` is in fact the right thing to do. --------- Co-authored-by: Andreas Reich <r_andreas2@web.de> |
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| egui.wgsl | ||
| lib.rs | ||
| renderer.rs | ||
| winit.rs | ||