* Closes https://github.com/emilk/egui/issues/4238 The comment in the code explains it well, but the short of it is this: we can't handle a shadow blur width larger than the shadow rectangle, so we need to clamp the blur. This means smaller things will cast shadows with a smaller blur width, but that's better than having visual glitches. |
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| .. | ||
| ecolor | ||
| eframe | ||
| egui | ||
| egui-wgpu | ||
| egui-winit | ||
| egui_demo_app | ||
| egui_demo_lib | ||
| egui_extras | ||
| egui_glow | ||
| egui_plot | ||
| egui_web | ||
| emath | ||
| epaint | ||