Exposes support in both glow and wgpu for texture wrap modes This would be breaking for manual creations of TextureOptions but would work with the current TextureOptions::NEAREST and LINEAR without change, keeping those clamp to edge I wasn't sure how best to expose the options to the user and added consts for LINEAR_REPEAT LINEAR_MIRRORED_REPEAT NEAREST_REPEAT NEAREST_MIRRORED_REPEAT This does not include wrap mode clamp to border as it worked fine with glow but with wgpu it panics due to Features Features(ADDRESS_MODE_CLAMP_TO_BORDER) are required but not enabled on the device, and I thought it was probably best not to try to enable that feature, but happy to include that functionality also if that is okay to be toggled  --------- Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com> |
||
|---|---|---|
| .. | ||
| src | ||
| CHANGELOG.md | ||
| Cargo.toml | ||
| README.md | ||
README.md
egui-wgpu
This crates provides bindings between egui and wgpu.
This was originally hosted at https://github.com/hasenbanck/egui_wgpu_backend