This allow callbacks to restore to the correct framebuffer after using their own temporary FBO. See discussion in https://github.com/emilk/egui/issues/1744 |
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|---|---|---|
| .. | ||
| shader | ||
| lib.rs | ||
| misc_util.rs | ||
| painter.rs | ||
| post_process.rs | ||
| shader_version.rs | ||
| vao.rs | ||
| winit.rs | ||