egui/crates/egui
rustbasic 47c0aeb7b9
Add `Label::halign` (#4975)
Function to specify `Align` to `Label`

There are cases where you want to display `Label` on the left or right
regardless of other `Layout` specifications.

Before : Note the part showing the rust source code.

![20240818-1](https://github.com/user-attachments/assets/a08f7594-1ec1-4c6a-b96d-1a5f735d02c1)

After : Note the part showing the rust source code.

![20240818-2](https://github.com/user-attachments/assets/807ff9cf-f8cd-4415-9c78-b62869d1696d)

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-08-26 15:38:00 +02:00
..
assets Improved texture loading (#3315) 2023-09-12 10:39:17 +02:00
examples Fix broken GitHub source links due to #1940 2022-08-20 15:18:02 +02:00
src Add `Label::halign` (#4975) 2024-08-26 15:38:00 +02:00
tests Upgrade winit to 0.30.2 (#4849) 2024-07-31 09:43:16 +02:00
Cargo.toml Upgrade winit to 0.30.2 (#4849) 2024-07-31 09:43:16 +02:00
README.md Move all crates into a `crates` directory (#1940) 2022-08-20 10:41:49 +02:00

README.md

GUI implementation

This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.