egui/crates/egui_glow/src/shader
Alexander Nadeau 6c922f72a8
Fix text distortion on mobile devices/browsers with `glow` backend (#6893)
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Did not test on platforms other than my phone, but I can't imagine it
causing problems. AFAIK if highp isn't supported then `precision highp
float;` needs to still not cause the program to fail to link/compile or
anything; it should just silently use some other precision.

* Fixes https://github.com/emilk/egui/issues/4268 for me but I only
tested it on a native Android app and I don't know whether backends
other than glow are affected.
* [x] I have followed the instructions in the PR template (but the
change is trivial so I'm just doing it from the master branch)

Before:

![image](https://github.com/user-attachments/assets/9f449749-5a48-4e9c-aef0-7a8ac3912eb6)

After:

![image](https://github.com/user-attachments/assets/544e5977-13e0-411a-bccf-b15a15289e28)
2025-04-30 14:12:08 +02:00
..
fragment.glsl Fix text distortion on mobile devices/browsers with `glow` backend (#6893) 2025-04-30 14:12:08 +02:00
vertex.glsl Fix text distortion on mobile devices/browsers with `glow` backend (#6893) 2025-04-30 14:12:08 +02:00