* Move texture allocation into epaint/egui proper * Add TextureHandle * egui_glow: cast using bytemuck instead of unsafe code * Optimize glium painter * Optimize WebGL * Add example of loading an image from file |
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| .. | ||
| src | ||
| Cargo.toml | ||
| README.md | ||
README.md
emath - egui math library
A bare-bones 2D math library with types and functions useful for GUI building.
Made for egui.