The purpose of this is to expose `frame.storage()` and `frame.storage_mut()` so users can save/load app state from the `App::update` function, without having to add another parameter to that function. Changes: * Added `Frame::storage()` and `Frame::storage_mut()` * `App::update` now takes a `&mut Frame` rather than just `&Frame` * `Frame` is no longer `Clone` or `Sync` (doesn't have to be since https://github.com/emilk/egui/pull/1366) |
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| .. | ||
| benches | ||
| fonts | ||
| src | ||
| CHANGELOG.md | ||
| Cargo.toml | ||
| README.md | ||
README.md
epaint - egui paint library
A bare-bones 2D graphics library for turning simple 2D shapes and text into textured triangles.
Made for egui.