* Closes https://github.com/emilk/egui/issues/4238 The comment in the code explains it well, but the short of it is this: we can't handle a shadow blur width larger than the shadow rectangle, so we need to clamp the blur. This means smaller things will cast shadows with a smaller blur width, but that's better than having visual glitches. |
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| .. | ||
| benches | ||
| fonts | ||
| src | ||
| CHANGELOG.md | ||
| Cargo.toml | ||
| README.md | ||
README.md
epaint - egui paint library
A bare-bones 2D graphics library for turning simple 2D shapes and text into textured triangles.
Made for egui.