egui/crates/epaint
Emil Ernerfeldt a15e6c2122
Prevent visual glitch when shadow blur width is very high (#4245)
* Closes https://github.com/emilk/egui/issues/4238

The comment in the code explains it well, but the short of it is this:
we can't handle a shadow blur width larger than the shadow rectangle, so
we need to clamp the blur. This means smaller things will cast shadows
with a smaller blur width, but that's better than having visual
glitches.
2024-03-27 11:22:38 +01:00
..
benches Parallell tessellation (#3934) 2024-02-01 16:27:59 +01:00
fonts Move all crates into a `crates` directory (#1940) 2022-08-20 10:41:49 +02:00
src Prevent visual glitch when shadow blur width is very high (#4245) 2024-03-27 11:22:38 +01:00
CHANGELOG.md Release 0.27.0 - Nicer menus and new hit test logic 2024-03-26 17:13:57 +01:00
Cargo.toml Put all egui crates as workspace crates (#3976) 2024-02-05 12:59:49 +01:00
README.md Add badges to all crates' README.md 2023-02-12 18:08:13 +01:00

README.md

epaint - egui paint library

Latest version Documentation unsafe forbidden MIT Apache

A bare-bones 2D graphics library for turning simple 2D shapes and text into textured triangles.

Made for egui.