egui/crates/egui
lucasmerlin c5bea3113e
Make `scroll_to_*` animations configurable (#4305)
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* Closes #4295

I based this on #4303, I'll rebase once that one gets merged.
2024-07-31 09:54:29 +02:00
..
assets Improved texture loading (#3315) 2023-09-12 10:39:17 +02:00
examples Fix broken GitHub source links due to #1940 2022-08-20 15:18:02 +02:00
src Make `scroll_to_*` animations configurable (#4305) 2024-07-31 09:54:29 +02:00
tests Upgrade winit to 0.30.2 (#4849) 2024-07-31 09:43:16 +02:00
Cargo.toml Upgrade winit to 0.30.2 (#4849) 2024-07-31 09:43:16 +02:00
README.md Move all crates into a `crates` directory (#1940) 2022-08-20 10:41:49 +02:00

README.md

GUI implementation

This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.