* Imoprove docs for callback shapes * Improve docs for loader traits * Use snake_case for feature `all_loaders` * Make loaders publix * Slightly better error message on image load failure * Improve image loading error messages * Use `bytes://` schema for included bytes loader * Try user loaders first * Move `image_loading_spinners` to `Visuals` * Unify and simplify code * Make the main text of `Button` optional This largely makes ImageButton obsolete * Fix docstrings * Better docs * typos * Use the more explicit `egui_extras::install_image_loaders` * Simplify `Image::paint_at` function |
||
|---|---|---|
| .. | ||
| confirm_exit | ||
| custom_3d_glow | ||
| custom_font | ||
| custom_font_style | ||
| custom_window_frame | ||
| file_dialog | ||
| hello_world | ||
| hello_world_par | ||
| hello_world_simple | ||
| images | ||
| keyboard_events | ||
| puffin_profiler | ||
| save_plot | ||
| screenshot | ||
| serial_windows | ||
| user_attention | ||
| README.md | ||
README.md
egui and eframe examples
All the examples in this folder uses eframe to set up a window for egui. Some examples are specific to eframe, but many are applicable to any egui integration.
There are a lot more examples at https://www.egui.rs, and it has links to the source code of each example.
Also check out the official docs at https://docs.rs/egui and https://docs.rs/eframe.
Note that all the examples on master are for the latest master version of egui.
If you want to look for examples for a specific version of egui, go to that tag, e.g. https://github.com/emilk/egui/tree/latest/examples.