egui/crates/epaint
Emil Ernerfeldt dfbe118ea4
Release 0.27.1 (#4264)
## egui changelog
### 🐛 Fixed
* Fix visual glitch on the right side of highly rounded rectangles
[#4244](https://github.com/emilk/egui/pull/4244)
* Prevent visual glitch when shadow blur width is very high
[#4245](https://github.com/emilk/egui/pull/4245)
* Fix `InputState::any_touches` and add `InputState::has_touch_screen`
[#4247](https://github.com/emilk/egui/pull/4247)
* Fix `Context::repaint_causes` returning no causes
[#4248](https://github.com/emilk/egui/pull/4248)
* Fix touch-and-hold to open context menu
[#4249](https://github.com/emilk/egui/pull/4249)
* Hide shortcut text on zoom buttons if `zoom_with_keyboard` is false
[#4262](https://github.com/emilk/egui/pull/4262)

### 🔧 Changed
* Don't apply a clip rect to the contents of an `Area` or `Window`
[#4258](https://github.com/emilk/egui/pull/4258)


## eframe changelog
* Web: repaint if the `#hash` in the URL changes
[#4261](https://github.com/emilk/egui/pull/4261)
* Add web support for `zoom_factor`
[#4260](https://github.com/emilk/egui/pull/4260) (thanks
[@justusdieckmann](https://github.com/justusdieckmann)!)

---------

Co-authored-by: Justus Dieckmann <45795270+justusdieckmann@users.noreply.github.com>
2024-03-29 13:12:26 +01:00
..
benches Parallell tessellation (#3934) 2024-02-01 16:27:59 +01:00
fonts Move all crates into a `crates` directory (#1940) 2022-08-20 10:41:49 +02:00
src Prevent visual glitch when shadow blur width is very high (#4245) 2024-03-27 11:22:38 +01:00
CHANGELOG.md Release 0.27.1 (#4264) 2024-03-29 13:12:26 +01:00
Cargo.toml Put all egui crates as workspace crates (#3976) 2024-02-05 12:59:49 +01:00
README.md Add badges to all crates' README.md 2023-02-12 18:08:13 +01:00

README.md

epaint - egui paint library

Latest version Documentation unsafe forbidden MIT Apache

A bare-bones 2D graphics library for turning simple 2D shapes and text into textured triangles.

Made for egui.