This PR adds `PopupCloseBehavior` to improve state of the <https://github.com/emilk/egui/issues/4607> `PopupCloseBehavior` determines when popup will be closed. - `CloseOnClick` popup will be closed if the click happens anywhere even in the popup's body - `CloseOnClickAway` popup will be closed if the click happens somewhere else but in the popup's body. It also adds a test in the demo app which contains several popups examples. --- My ideas about <https://github.com/emilk/egui/issues/4607> is to make every tooltip and popup a menu. So it will provide more control over popups and tooltips (you will be able to close a popup by calling something similar to the `ui.close_menu` if you need to). You won't need to manually handle it's opening. And also will allow to have multiple popups opened. That means you can have a popup inside a popup. And it will also lead to the easier creation of the popups. (should we create a tracking issue to track changes because to me it seems like a huge amount of changes to be done?) --- - Improvements on <https://github.com/emilk/egui/issues/4607> |
||
|---|---|---|
| .. | ||
| assets | ||
| examples | ||
| src | ||
| Cargo.toml | ||
| README.md | ||
README.md
GUI implementation
This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.