egui/crates/egui
Emil Ernerfeldt ee4ab08c8a
Shrink size of `Shadow` by using `i8/u8` instead of `f32` (#5568)
* Part of https://github.com/emilk/egui/issues/4019
2025-01-02 16:22:44 +01:00
..
assets Fix broken images on egui.rs (move from git lfs to normal git) (#5480) 2024-12-16 14:16:54 +01:00
examples Fix broken GitHub source links due to #1940 2022-08-20 15:18:02 +02:00
src Shrink size of `Shadow` by using `i8/u8` instead of `f32` (#5568) 2025-01-02 16:22:44 +01:00
Cargo.toml Fix cargo test --all-features breaking rendering due to unity vertexes (#5542) 2024-12-30 12:39:17 +01:00
README.md Move all crates into a `crates` directory (#1940) 2022-08-20 10:41:49 +02:00

README.md

GUI implementation

This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.