This adds a new `Plugin` trait and new `input_hook` and `output_hook` plugin fns. Having a `Plugin` trait should make it easier to store state in the plugin and improve discoverability of possible plugin hooks. The old `on_begin_pass` and `on_end_pass` have been ported to use the new plugin trait, should we deprecate them? |
||
|---|---|---|
| .. | ||
| assets | ||
| examples | ||
| src | ||
| Cargo.toml | ||
| README.md | ||
README.md
GUI implementation
This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.