Calling the layer painter from inside a write() call causes a deadlock on the Context. This change stores the necessary data (the two overlapping Rects) in the write() call but uses them outside. Closes #2752 |
||
|---|---|---|
| .. | ||
| ecolor | ||
| eframe | ||
| egui | ||
| egui-wgpu | ||
| egui-winit | ||
| egui_demo_app | ||
| egui_demo_lib | ||
| egui_extras | ||
| egui_glium | ||
| egui_glow | ||
| egui_web | ||
| emath | ||
| epaint | ||