* Add puffin profile scopes to the startup and running of eframe * puffin_profiler example: start puffin right away * cargo format let-else statements * More profile scopes * Add some `#[inline]` * Standardize puffin profile scope definitions * standardize again * Silence warning when puffin is disabled |
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| README.md | ||
README.md
GUI implementation
This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.