Disallow `accesskit` on Android NativeActivity, making `hello_android` working again (#6855)

Follow up for https://github.com/emilk/egui/pull/6766

I wasn't sure if `compile_error` is appropriate. It felt right.
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Piotr Podusowski 2025-05-18 13:17:28 +02:00 committed by GitHub
parent cb4acbc262
commit 12cd35f48c
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3 changed files with 17 additions and 2 deletions

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@ -176,7 +176,9 @@ jobs:
- name: Set up cargo cache
uses: Swatinem/rust-cache@v2
- run: cargo check --features wgpu,android-native-activity --target aarch64-linux-android
# Default features disabled to turn off accesskit, which does not work
# with NativeActivity.
- run: cargo check --features wgpu,android-native-activity --target aarch64-linux-android --no-default-features
working-directory: crates/eframe
# ---------------------------------------------------------------------------

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@ -144,6 +144,15 @@
#![warn(missing_docs)] // let's keep eframe well-documented
#![allow(clippy::needless_doctest_main)]
// Limitation imposed by `accesskit_winit`:
// https://github.com/AccessKit/accesskit/tree/accesskit-v0.18.0/platforms/winit#android-activity-compatibility`
#[cfg(all(
target_os = "android",
feature = "accesskit",
feature = "android-native-activity"
))]
compile_error!("`accesskit` feature is only available with `android-game-activity`");
// Re-export all useful libraries:
pub use {egui, egui::emath, egui::epaint};

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@ -17,7 +17,11 @@ crate-type = ["cdylib", "lib"]
[dependencies]
eframe = { workspace = true, features = ["default", "android-native-activity"] }
eframe = { workspace = true, default-features = false, features = [
"default_fonts",
"glow",
"android-native-activity",
] }
egui_demo_lib = { workspace = true, features = ["chrono"] }
# For image support: