Fix interaction with moved color-picker (#3395)

This commit is contained in:
Emil Ernerfeldt 2023-09-27 08:20:04 +02:00 committed by GitHub
parent 1b830bbcb4
commit 1911248ade
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1 changed files with 9 additions and 14 deletions

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@ -271,7 +271,7 @@ impl Area {
}
// interact right away to prevent frame-delay
let move_response = {
let mut move_response = {
let interact_id = layer_id.id.with("move");
let sense = if movable {
Sense::click_and_drag()
@ -291,16 +291,8 @@ impl Area {
enabled,
);
// Important check - don't try to move e.g. a combobox popup!
if movable {
if move_response.dragged() {
state.pivot_pos += ctx.input(|i| i.pointer.delta());
}
state.set_left_top_pos(
ctx.constrain_window_rect_to_area(state.rect(), drag_bounds)
.min,
);
if movable && move_response.dragged() {
state.pivot_pos += ctx.input(|i| i.pointer.delta());
}
if (move_response.dragged() || move_response.clicked())
@ -314,15 +306,18 @@ impl Area {
move_response
};
state.set_left_top_pos(ctx.round_pos_to_pixels(state.left_top_pos()));
if constrain {
state.set_left_top_pos(
ctx.constrain_window_rect_to_area(state.rect(), drag_bounds)
.left_top(),
.min,
);
}
state.set_left_top_pos(ctx.round_pos_to_pixels(state.left_top_pos()));
// Update responsbe with posisbly moved/constrained rect:
move_response = move_response.with_new_rect(state.rect());
Prepared {
layer_id,
state,