Refactor: use `if let` instead of `for` on `Option`s (#4934)

This is recommended by `rust-analyzer`

It might be a good idea to fix this to appease `rust-analyzer`.
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rustbasic 2024-08-26 22:31:26 +09:00 committed by GitHub
parent 560b2989a7
commit 555ea9f7aa
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1 changed files with 4 additions and 4 deletions

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@ -1926,10 +1926,10 @@ impl Context {
paint_widget_id(widget, "hovered", Color32::WHITE);
}
}
for &widget in &clicked {
if let Some(widget) = clicked {
paint_widget_id(widget, "clicked", Color32::RED);
}
for &widget in &dragged {
if let Some(widget) = dragged {
paint_widget_id(widget, "dragged", Color32::GREEN);
}
}
@ -1948,10 +1948,10 @@ impl Context {
paint_widget(widget, "contains_pointer", Color32::BLUE);
}
}
for widget in &click {
if let Some(widget) = &click {
paint_widget(widget, "click", Color32::RED);
}
for widget in &drag {
if let Some(widget) = &drag {
paint_widget(widget, "drag", Color32::GREEN);
}
}