Plot custom zoom (#2714)
<!-- Please read the "Making a PR" section of [`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/master/CONTRIBUTING.md) before opening a Pull Request! * Keep your PR:s small and focused. * If applicable, add a screenshot or gif. * Unless this is a trivial change, add a line to the relevant `CHANGELOG.md` under "Unreleased". * If it is a non-trivial addition, consider adding a demo for it to `egui_demo_lib`. * Remember to run `cargo fmt` and `cargo clippy`. * Open the PR as a draft until you have self-reviewed it and run `./sh/check.sh`. * When you have addressed a PR comment, mark it as resolved. Please be patient! I will review you PR, but my time is limited! --> - Added methods to zoom the plot programmatically, to match the previously added `translate_bounds()`. - Added an example of how this method can be used to customize the plot navigation. Closes #1164.
This commit is contained in:
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@ -1034,6 +1034,15 @@ dependencies = [
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"env_logger",
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]
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[[package]]
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name = "custom_plot_manipulation"
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version = "0.1.0"
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dependencies = [
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"eframe",
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"egui_plot",
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"env_logger",
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]
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[[package]]
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name = "custom_window_frame"
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version = "0.1.0"
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@ -1002,6 +1002,10 @@ impl Plot {
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auto_bounds = false.into();
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}
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BoundsModification::AutoBounds(new_auto_bounds) => auto_bounds = new_auto_bounds,
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BoundsModification::Zoom(zoom_factor, center) => {
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bounds.zoom(zoom_factor, center);
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auto_bounds = false.into();
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}
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}
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}
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@ -1341,6 +1345,7 @@ enum BoundsModification {
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Set(PlotBounds),
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Translate(Vec2),
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AutoBounds(Vec2b),
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Zoom(Vec2, PlotPoint),
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}
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/// Provides methods to interact with a plot while building it. It is the single argument of the closure
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@ -1404,6 +1409,31 @@ impl PlotUi {
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&self.response
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}
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/// Scale the plot bounds around a position in screen coordinates.
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///
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/// Can be useful for implementing alternative plot navigation methods.
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///
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/// The plot bounds are divided by `zoom_factor`, therefore:
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/// - `zoom_factor < 1.0` zooms out, i.e., increases the visible range to show more data.
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/// - `zoom_factor > 1.0` zooms in, i.e., reduces the visible range to show more detail.
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pub fn zoom_bounds(&mut self, zoom_factor: Vec2, center: PlotPoint) {
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self.bounds_modifications
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.push(BoundsModification::Zoom(zoom_factor, center));
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}
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/// Scale the plot bounds around the hovered position, if any.
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///
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/// Can be useful for implementing alternative plot navigation methods.
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///
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/// The plot bounds are divided by `zoom_factor`, therefore:
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/// - `zoom_factor < 1.0` zooms out, i.e., increases the visible range to show more data.
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/// - `zoom_factor > 1.0` zooms in, i.e., reduces the visible range to show more detail.
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pub fn zoom_bounds_around_hovered(&mut self, zoom_factor: Vec2) {
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if let Some(hover_pos) = self.pointer_coordinate() {
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self.zoom_bounds(zoom_factor, hover_pos);
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}
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}
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/// The pointer position in plot coordinates. Independent of whether the pointer is in the plot area.
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pub fn pointer_coordinate(&self) -> Option<PlotPoint> {
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// We need to subtract the drag delta to keep in sync with the frame-delayed screen transform:
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@ -150,6 +150,13 @@ impl PlotBounds {
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self.translate_y(delta.y as f64);
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}
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pub(crate) fn zoom(&mut self, zoom_factor: Vec2, center: PlotPoint) {
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self.min[0] = center.x + (self.min[0] - center.x) / (zoom_factor.x as f64);
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self.max[0] = center.x + (self.max[0] - center.x) / (zoom_factor.x as f64);
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self.min[1] = center.y + (self.min[1] - center.y) / (zoom_factor.y as f64);
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self.max[1] = center.y + (self.max[1] - center.y) / (zoom_factor.y as f64);
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}
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pub(crate) fn add_relative_margin_x(&mut self, margin_fraction: Vec2) {
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let width = self.width().max(0.0);
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self.expand_x(margin_fraction.x as f64 * width);
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@ -255,10 +262,7 @@ impl PlotTransform {
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let center = self.value_from_position(center);
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let mut new_bounds = self.bounds;
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new_bounds.min[0] = center.x + (new_bounds.min[0] - center.x) / (zoom_factor.x as f64);
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new_bounds.max[0] = center.x + (new_bounds.max[0] - center.x) / (zoom_factor.x as f64);
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new_bounds.min[1] = center.y + (new_bounds.min[1] - center.y) / (zoom_factor.y as f64);
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new_bounds.max[1] = center.y + (new_bounds.max[1] - center.y) / (zoom_factor.y as f64);
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new_bounds.zoom(zoom_factor, center);
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if new_bounds.is_valid() {
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self.bounds = new_bounds;
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@ -0,0 +1,19 @@
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[package]
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name = "custom_plot_manipulation"
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version = "0.1.0"
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authors = ["Ygor Souza <ygor.souza@protonmail.com>"]
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license = "MIT OR Apache-2.0"
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edition = "2021"
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rust-version = "1.72"
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publish = false
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[dependencies]
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eframe = { path = "../../crates/eframe", features = [
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"__screenshot", # __screenshot is so we can dump a screenshot using EFRAME_SCREENSHOT_TO
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] }
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egui_plot = { path = "../../crates/egui_plot" }
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env_logger = { version = "0.10", default-features = false, features = [
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"auto-color",
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"humantime",
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] }
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@ -0,0 +1,7 @@
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Example how to use raw input events to implement alternative controls to pan and zoom the plot
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```sh
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cargo run -p custom_plot_manipulation
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```
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@ -0,0 +1,128 @@
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//! This example shows how to implement custom gestures to pan and zoom in the plot
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#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
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use eframe::egui::{self, DragValue, Event, Vec2};
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use egui_plot::{Legend, Line, PlotPoints};
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fn main() -> Result<(), eframe::Error> {
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env_logger::init(); // Log to stderr (if you run with `RUST_LOG=debug`).
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let options = eframe::NativeOptions::default();
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eframe::run_native(
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"Plot",
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options,
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Box::new(|_cc| Box::<PlotExample>::default()),
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)
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}
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struct PlotExample {
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lock_x: bool,
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lock_y: bool,
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ctrl_to_zoom: bool,
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shift_to_horizontal: bool,
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zoom_speed: f32,
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scroll_speed: f32,
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}
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impl Default for PlotExample {
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fn default() -> Self {
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Self {
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lock_x: false,
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lock_y: false,
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ctrl_to_zoom: false,
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shift_to_horizontal: false,
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zoom_speed: 1.0,
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scroll_speed: 1.0,
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}
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}
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}
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impl eframe::App for PlotExample {
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fn update(&mut self, ctx: &egui::Context, _: &mut eframe::Frame) {
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egui::SidePanel::left("options").show(ctx, |ui| {
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ui.checkbox(&mut self.lock_x, "Lock x axis").on_hover_text("Check to keep the X axis fixed, i.e., pan and zoom will only affect the Y axis");
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ui.checkbox(&mut self.lock_y, "Lock y axis").on_hover_text("Check to keep the Y axis fixed, i.e., pan and zoom will only affect the X axis");
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ui.checkbox(&mut self.ctrl_to_zoom, "Ctrl to zoom").on_hover_text("If unchecked, the behavior of the Ctrl key is inverted compared to the default controls\ni.e., scrolling the mouse without pressing any keys zooms the plot");
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ui.checkbox(&mut self.shift_to_horizontal, "Shift for horizontal scroll").on_hover_text("If unchecked, the behavior of the shift key is inverted compared to the default controls\ni.e., hold to scroll vertically, release to scroll horizontally");
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ui.horizontal(|ui| {
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ui.add(
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DragValue::new(&mut self.zoom_speed)
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.clamp_range(0.1..=2.0)
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.speed(0.1),
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);
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ui.label("Zoom speed").on_hover_text("How fast to zoom in and out with the mouse wheel");
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});
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ui.horizontal(|ui| {
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ui.add(
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DragValue::new(&mut self.scroll_speed)
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.clamp_range(0.1..=100.0)
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.speed(0.1),
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);
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ui.label("Scroll speed").on_hover_text("How fast to pan with the mouse wheel");
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});
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});
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egui::CentralPanel::default().show(ctx, |ui| {
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let (scroll, pointer_down, modifiers) = ui.input(|i| {
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let scroll = i.events.iter().find_map(|e| match e {
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Event::MouseWheel {
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unit: _,
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delta,
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modifiers: _,
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} => Some(*delta),
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_ => None,
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});
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(scroll, i.pointer.primary_down(), i.modifiers)
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});
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ui.label("This example shows how to use raw input events to implement different plot controls than the ones egui provides by default, e.g., default to zooming instead of panning when the Ctrl key is not pressed, or controlling much it zooms with each mouse wheel step.");
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egui_plot::Plot::new("plot")
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.allow_zoom(false)
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.allow_drag(false)
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.allow_scroll(false)
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.legend(Legend::default())
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.show(ui, |plot_ui| {
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if let Some(mut scroll) = scroll {
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if modifiers.ctrl == self.ctrl_to_zoom {
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scroll = Vec2::splat(scroll.x + scroll.y);
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let mut zoom_factor = Vec2::from([
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(scroll.x * self.zoom_speed / 10.0).exp(),
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(scroll.y * self.zoom_speed / 10.0).exp(),
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]);
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if self.lock_x {
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zoom_factor.x = 1.0;
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}
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if self.lock_y {
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zoom_factor.y = 1.0;
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}
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plot_ui.zoom_bounds_around_hovered(zoom_factor);
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} else {
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if modifiers.shift == self.shift_to_horizontal {
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scroll = Vec2::new(scroll.y, scroll.x);
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}
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if self.lock_x {
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scroll.x = 0.0;
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}
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if self.lock_y {
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scroll.y = 0.0;
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}
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let delta_pos = self.scroll_speed * scroll;
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plot_ui.translate_bounds(delta_pos);
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}
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}
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if plot_ui.response().hovered() && pointer_down {
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let mut pointer_translate = -plot_ui.pointer_coordinate_drag_delta();
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if self.lock_x {
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pointer_translate.x = 0.0;
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}
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if self.lock_y {
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pointer_translate.y = 0.0;
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}
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plot_ui.translate_bounds(pointer_translate);
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}
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let sine_points = PlotPoints::from_explicit_callback(|x| x.sin(), .., 5000);
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plot_ui.line(Line::new(sine_points).name("Sine"));
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});
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});
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}
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}
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