repaint when pixels_per_point changes

This commit is contained in:
Emil Ernerfeldt 2021-10-20 13:54:36 +02:00
parent 3ba406c0fe
commit 72d483ac22
1 changed files with 4 additions and 0 deletions

View File

@ -480,6 +480,10 @@ impl Context {
/// Note that this may be overwritten by input from the integration via [`RawInput::pixels_per_point`].
/// For instance, when using `egui_web` the browsers native zoom level will always be used.
pub fn set_pixels_per_point(&self, pixels_per_point: f32) {
if pixels_per_point != self.pixels_per_point() {
self.request_repaint();
}
self.memory().new_pixels_per_point = Some(pixels_per_point);
}