Fix typo
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@ -11,7 +11,7 @@ pub struct Shadow {
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/// Move the shadow by this much.
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///
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/// For instance, a value of `[1.0, 2.0]` will move the shadow 1 point to the right and 2 points down,
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/// causing a drop-shadow effet.
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/// causing a drop-shadow effect.
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pub offset: Vec2,
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/// The width of the blur, i.e. the width of the fuzzy penumbra.
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