Make some `Memory` methods public (#5046)

Adding the proposed changes from @SymmetricChaos

* Closes https://github.com/emilk/egui/issues/5044
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Nicolas 2024-09-01 10:24:58 +02:00 committed by GitHub
parent be484f5c3b
commit 90eeb76635
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1 changed files with 7 additions and 3 deletions

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@ -750,16 +750,20 @@ impl Memory {
self.areas().order().iter().copied()
}
pub(crate) fn had_focus_last_frame(&self, id: Id) -> bool {
/// Check if the layer had focus last frame.
/// returns `true` if the layer had focus last frame, but not this one.
pub fn had_focus_last_frame(&self, id: Id) -> bool {
self.focus().and_then(|f| f.id_previous_frame) == Some(id)
}
/// True if the given widget had keyboard focus last frame, but not this one.
/// Check if the layer lost focus last frame
/// returns `true` if the layer lost focus last frame, but not this one.
pub(crate) fn lost_focus(&self, id: Id) -> bool {
self.had_focus_last_frame(id) && !self.has_focus(id)
}
/// True if the given widget has keyboard focus this frame, but didn't last frame.
/// Check if the layer gained focus this frame
/// returns `true` if the layer gained focus this frame, but not last one.
pub(crate) fn gained_focus(&self, id: Id) -> bool {
!self.had_focus_last_frame(id) && self.has_focus(id)
}