Shorter `Debug` formatting of `LayerId`

This commit is contained in:
Emil Ernerfeldt 2024-12-13 07:43:35 +01:00
parent ba060a2c87
commit 9aae14cdf4
1 changed files with 8 additions and 1 deletions

View File

@ -60,7 +60,7 @@ impl Order {
/// An identifier for a paint layer.
/// Also acts as an identifier for [`crate::Area`]:s.
#[derive(Clone, Copy, Debug, Hash, Eq, PartialEq)]
#[derive(Clone, Copy, Hash, Eq, PartialEq)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct LayerId {
pub order: Order,
@ -102,6 +102,13 @@ impl LayerId {
}
}
impl std::fmt::Debug for LayerId {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let Self { order, id } = self;
write!(f, "LayerId {{ {order:?} {id:?} }}")
}
}
/// A unique identifier of a specific [`Shape`] in a [`PaintList`].
#[derive(Clone, Copy, Debug, PartialEq, Eq)]