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@ -16,7 +16,7 @@ pub struct RawInput {
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/// Position and size of the area that egui should use, in points.
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/// Usually you would set this to
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///
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/// `Some(Rect::from_pos_size(Default::default(), screen_size_in_points))`.
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/// `Some(Rect::from_min_size(Default::default(), screen_size_in_points))`.
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///
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/// but you could also constrain egui to some smaller portion of your window if you like.
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///
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