Remove unnecessary allocation in `RepaintCause::new` (#4146)
Hi! I'm using egui for the UI of a VST3/Clap plugin, and this kind of environment is rather picky on performance. I use [assert_no_alloc](https://crates.io/crates/assert_no_alloc) to make sure the audio thread is never allocating. The audio thread may request a repaint of the GUI tho, and this is where a saw that it may allocate when tracing the repaint reason. Turns out it's not necessary, `Location::caller` is `'static`, so using a `&'static str` instead of a `String` in `RepaintCause::file` will just work, so this PR just does that.
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@ -256,7 +256,7 @@ struct ViewportState {
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#[derive(Clone, Debug)]
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pub struct RepaintCause {
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/// What file had the call that requested the repaint?
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pub file: String,
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pub file: &'static str,
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/// What line number of the the call that requested the repaint?
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pub line: u32,
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@ -269,7 +269,7 @@ impl RepaintCause {
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pub fn new() -> Self {
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let caller = Location::caller();
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Self {
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file: caller.file().to_owned(),
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file: caller.file(),
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line: caller.line(),
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}
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}
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