Store `Margin` using `i8` to reduce its size (#5567)
Adds `Marginf` to fill the previous niche. This is all in a pursuit to shrink the sizes of often-used structs, to improve performance (less cache misses, less memcpy:s, etc). * On the path towards https://github.com/emilk/egui/issues/4019
This commit is contained in:
parent
aeea70d9e7
commit
d58d13781d
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@ -4,7 +4,7 @@ use crate::{
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epaint, layers::ShapeIdx, InnerResponse, Response, Sense, Style, Ui, UiBuilder, UiKind,
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UiStackInfo,
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};
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use epaint::{Color32, Margin, Rect, Rounding, Shadow, Shape, Stroke};
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use epaint::{Color32, Margin, Marginf, Rect, Rounding, Shadow, Shape, Stroke};
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/// Add a background, frame and/or margin to a rectangular background of a [`Ui`].
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///
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@ -73,6 +73,18 @@ pub struct Frame {
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pub stroke: Stroke,
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}
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#[test]
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fn frame_size() {
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assert_eq!(
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std::mem::size_of::<Frame>(), 44,
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"Frame changed size! If it shrank - good! Update this test. If it grew - bad! Try to find a way to avoid it."
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);
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assert!(
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std::mem::size_of::<Frame>() <= 64,
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"Frame is getting way too big!"
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);
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}
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impl Frame {
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pub fn none() -> Self {
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Self::default()
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@ -81,7 +93,7 @@ impl Frame {
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/// For when you want to group a few widgets together within a frame.
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pub fn group(style: &Style) -> Self {
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Self {
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inner_margin: Margin::same(6.0), // same and symmetric looks best in corners when nesting groups
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inner_margin: Margin::same(6), // same and symmetric looks best in corners when nesting groups
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rounding: style.visuals.widgets.noninteractive.rounding,
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stroke: style.visuals.widgets.noninteractive.bg_stroke,
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..Default::default()
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@ -90,7 +102,7 @@ impl Frame {
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pub fn side_top_panel(style: &Style) -> Self {
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Self {
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inner_margin: Margin::symmetric(8.0, 2.0),
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inner_margin: Margin::symmetric(8, 2),
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fill: style.visuals.panel_fill,
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..Default::default()
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}
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@ -98,7 +110,7 @@ impl Frame {
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pub fn central_panel(style: &Style) -> Self {
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Self {
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inner_margin: Margin::same(8.0),
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inner_margin: Margin::same(8),
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fill: style.visuals.panel_fill,
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..Default::default()
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}
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@ -143,7 +155,7 @@ impl Frame {
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/// and in dark mode this will be very dark.
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pub fn canvas(style: &Style) -> Self {
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Self {
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inner_margin: Margin::same(2.0),
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inner_margin: Margin::same(2),
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rounding: style.visuals.widgets.noninteractive.rounding,
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fill: style.visuals.extreme_bg_color,
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stroke: style.visuals.window_stroke(),
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@ -213,10 +225,10 @@ impl Frame {
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}
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impl Frame {
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/// inner margin plus outer margin.
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/// Inner margin plus outer margin.
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#[inline]
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pub fn total_margin(&self) -> Margin {
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self.inner_margin + self.outer_margin
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pub fn total_margin(&self) -> Marginf {
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Marginf::from(self.inner_margin) + Marginf::from(self.outer_margin)
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}
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}
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@ -486,7 +486,7 @@ impl<'open> Window<'open> {
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// Calculate roughly how much larger the window size is compared to the inner rect
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let (title_bar_height, title_content_spacing) = if with_title_bar {
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let style = ctx.style();
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let spacing = window_margin.top + window_margin.bottom;
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let spacing = window_margin.sum().y;
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let height = ctx.fonts(|f| title.font_height(f, &style)) + spacing;
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let half_height = (height / 2.0).round() as _;
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window_frame.rounding.ne = window_frame.rounding.ne.clamp(0, half_height);
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@ -1238,8 +1238,8 @@ impl Default for Spacing {
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fn default() -> Self {
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Self {
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item_spacing: vec2(8.0, 3.0),
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window_margin: Margin::same(6.0),
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menu_margin: Margin::same(6.0),
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window_margin: Margin::same(6),
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menu_margin: Margin::same(6),
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button_padding: vec2(4.0, 1.0),
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indent: 18.0, // match checkbox/radio-button with `button_padding.x + icon_width + icon_spacing`
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interact_size: vec2(40.0, 18.0),
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@ -2371,9 +2371,17 @@ impl Widget for &mut Margin {
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// Apply the checkbox:
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if same {
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*self = Margin::same((self.left + self.right + self.top + self.bottom) / 4.0);
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} else if self.is_same() {
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self.right *= 1.00001; // prevent collapsing into sameness
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*self =
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Margin::from((self.leftf() + self.rightf() + self.topf() + self.bottomf()) / 4.0);
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} else {
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// Make sure it is not same:
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if self.is_same() {
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if self.right == i8::MAX {
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self.right = i8::MAX - 1;
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} else {
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self.right += 1;
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}
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}
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}
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response
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@ -126,7 +126,7 @@ impl<'t> TextEdit<'t> {
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layouter: None,
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password: false,
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frame: true,
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margin: Margin::symmetric(4.0, 2.0),
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margin: Margin::symmetric(4, 2),
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multiline: true,
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interactive: true,
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desired_width: None,
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@ -128,7 +128,7 @@ impl crate::View for PanZoom {
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ui.set_clip_rect(transform.inverse() * rect);
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egui::Frame::default()
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.rounding(egui::Rounding::same(4))
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.inner_margin(egui::Margin::same(8.0))
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.inner_margin(egui::Margin::same(8))
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.stroke(ui.ctx().style().visuals.window_stroke)
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.fill(ui.style().visuals.panel_fill)
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.show(ui, |ui| {
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@ -134,14 +134,14 @@ impl<'a> Widget for DatePickerButton<'a> {
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let mut pos = button_response.rect.left_bottom();
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let width_with_padding = width
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+ ui.style().spacing.item_spacing.x
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+ ui.style().spacing.window_margin.left
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+ ui.style().spacing.window_margin.right;
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+ ui.style().spacing.window_margin.leftf()
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+ ui.style().spacing.window_margin.rightf();
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if pos.x + width_with_padding > ui.clip_rect().right() {
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pos.x = button_response.rect.right() - width_with_padding;
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}
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// Check to make sure the calendar never is displayed out of window
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pos.x = pos.x.max(ui.style().spacing.window_margin.left);
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pos.x = pos.x.max(ui.style().spacing.window_margin.leftf());
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//TODO(elwerene): Better positioning
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@ -27,6 +27,7 @@ mod brush;
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pub mod color;
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pub mod image;
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mod margin;
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mod marginf;
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mod mesh;
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pub mod mutex;
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mod rounding;
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@ -49,6 +50,7 @@ pub use self::{
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color::ColorMode,
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image::{ColorImage, FontImage, ImageData, ImageDelta},
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margin::Margin,
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marginf::Marginf,
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mesh::{Mesh, Mesh16, Vertex},
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rounding::Rounding,
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roundingf::Roundingf,
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@ -4,27 +4,33 @@ use emath::{vec2, Rect, Vec2};
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/// often used to express padding or spacing.
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///
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/// Can be added and subtracted to/from [`Rect`]s.
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#[derive(Clone, Copy, Debug, Default, PartialEq)]
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///
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/// Negative margins are possible, but may produce weird behavior.
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/// Use with care.
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///
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/// All values are stored as [`i8`] to keep the size of [`Margin`] small.
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/// If you want floats, use [`crate::Marginf`] instead.
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#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub struct Margin {
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pub left: f32,
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pub right: f32,
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pub top: f32,
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pub bottom: f32,
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pub left: i8,
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pub right: i8,
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pub top: i8,
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pub bottom: i8,
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}
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impl Margin {
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pub const ZERO: Self = Self {
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left: 0.0,
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right: 0.0,
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top: 0.0,
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bottom: 0.0,
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left: 0,
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right: 0,
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top: 0,
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bottom: 0,
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};
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/// The same margin on every side.
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#[doc(alias = "symmetric")]
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#[inline]
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pub const fn same(margin: f32) -> Self {
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pub const fn same(margin: i8) -> Self {
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Self {
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left: margin,
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right: margin,
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@ -35,7 +41,7 @@ impl Margin {
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/// Margins with the same size on opposing sides
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#[inline]
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pub const fn symmetric(x: f32, y: f32) -> Self {
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pub const fn symmetric(x: i8, y: i8) -> Self {
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Self {
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left: x,
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right: x,
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@ -44,53 +50,84 @@ impl Margin {
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}
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}
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/// Left margin, as `f32`
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#[inline]
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pub const fn leftf(self) -> f32 {
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self.left as _
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}
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/// Right margin, as `f32`
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#[inline]
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pub const fn rightf(self) -> f32 {
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self.right as _
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}
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/// Top margin, as `f32`
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#[inline]
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pub const fn topf(self) -> f32 {
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self.top as _
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}
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/// Bottom margin, as `f32`
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#[inline]
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pub const fn bottomf(self) -> f32 {
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self.bottom as _
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}
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/// Total margins on both sides
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#[inline]
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pub fn sum(&self) -> Vec2 {
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vec2(self.left + self.right, self.top + self.bottom)
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pub fn sum(self) -> Vec2 {
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vec2(self.leftf() + self.rightf(), self.topf() + self.bottomf())
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}
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#[inline]
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pub const fn left_top(&self) -> Vec2 {
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vec2(self.left, self.top)
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pub const fn left_top(self) -> Vec2 {
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vec2(self.leftf(), self.topf())
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}
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#[inline]
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pub const fn right_bottom(&self) -> Vec2 {
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vec2(self.right, self.bottom)
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pub const fn right_bottom(self) -> Vec2 {
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vec2(self.rightf(), self.bottomf())
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}
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/// Are the margin on every side the same?
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#[doc(alias = "symmetric")]
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#[inline]
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pub fn is_same(&self) -> bool {
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pub const fn is_same(self) -> bool {
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self.left == self.right && self.left == self.top && self.left == self.bottom
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}
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#[deprecated = "Use `rect + margin` instead"]
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#[inline]
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pub fn expand_rect(&self, rect: Rect) -> Rect {
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pub fn expand_rect(self, rect: Rect) -> Rect {
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Rect::from_min_max(rect.min - self.left_top(), rect.max + self.right_bottom())
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}
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#[deprecated = "Use `rect - margin` instead"]
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#[inline]
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pub fn shrink_rect(&self, rect: Rect) -> Rect {
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pub fn shrink_rect(self, rect: Rect) -> Rect {
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Rect::from_min_max(rect.min + self.left_top(), rect.max - self.right_bottom())
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}
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}
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impl From<i8> for Margin {
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#[inline]
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fn from(v: i8) -> Self {
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Self::same(v)
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}
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}
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impl From<f32> for Margin {
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#[inline]
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fn from(v: f32) -> Self {
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Self::same(v)
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Self::same(v.round() as _)
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}
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}
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impl From<Vec2> for Margin {
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#[inline]
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fn from(v: Vec2) -> Self {
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Self::symmetric(v.x, v.y)
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Self::symmetric(v.x.round() as _, v.y.round() as _)
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}
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}
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@ -101,37 +138,34 @@ impl std::ops::Add for Margin {
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#[inline]
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fn add(self, other: Self) -> Self {
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Self {
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left: self.left + other.left,
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right: self.right + other.right,
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top: self.top + other.top,
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bottom: self.bottom + other.bottom,
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left: self.left.saturating_add(other.left),
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right: self.right.saturating_add(other.right),
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top: self.top.saturating_add(other.top),
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bottom: self.bottom.saturating_add(other.bottom),
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}
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}
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}
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/// `Margin + f32`
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impl std::ops::Add<f32> for Margin {
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/// `Margin + i8`
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impl std::ops::Add<i8> for Margin {
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type Output = Self;
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#[inline]
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fn add(self, v: f32) -> Self {
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fn add(self, v: i8) -> Self {
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Self {
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left: self.left + v,
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right: self.right + v,
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top: self.top + v,
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bottom: self.bottom + v,
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left: self.left.saturating_add(v),
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right: self.right.saturating_add(v),
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top: self.top.saturating_add(v),
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bottom: self.bottom.saturating_add(v),
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}
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}
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}
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/// `Margind += f32`
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impl std::ops::AddAssign<f32> for Margin {
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/// `Margin += i8`
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impl std::ops::AddAssign<i8> for Margin {
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#[inline]
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fn add_assign(&mut self, v: f32) {
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self.left += v;
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self.right += v;
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self.top += v;
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self.bottom += v;
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fn add_assign(&mut self, v: i8) {
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*self = *self + v;
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}
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}
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@ -142,10 +176,10 @@ impl std::ops::Mul<f32> for Margin {
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#[inline]
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fn mul(self, v: f32) -> Self {
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Self {
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left: self.left * v,
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right: self.right * v,
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top: self.top * v,
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bottom: self.bottom * v,
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left: (self.leftf() * v).round() as _,
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right: (self.rightf() * v).round() as _,
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top: (self.topf() * v).round() as _,
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bottom: (self.bottomf() * v).round() as _,
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}
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}
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}
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@ -154,10 +188,7 @@ impl std::ops::Mul<f32> for Margin {
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impl std::ops::MulAssign<f32> for Margin {
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#[inline]
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fn mul_assign(&mut self, v: f32) {
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self.left *= v;
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self.right *= v;
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self.top *= v;
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self.bottom *= v;
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*self = *self * v;
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}
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}
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@ -167,12 +198,8 @@ impl std::ops::Div<f32> for Margin {
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#[inline]
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fn div(self, v: f32) -> Self {
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Self {
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left: self.left / v,
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right: self.right / v,
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top: self.top / v,
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bottom: self.bottom / v,
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}
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#![allow(clippy::suspicious_arithmetic_impl)]
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self * v.recip()
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}
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}
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@ -180,10 +207,7 @@ impl std::ops::Div<f32> for Margin {
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impl std::ops::DivAssign<f32> for Margin {
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#[inline]
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fn div_assign(&mut self, v: f32) {
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self.left /= v;
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self.right /= v;
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self.top /= v;
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self.bottom /= v;
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*self = *self / v;
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}
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}
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@ -194,37 +218,34 @@ impl std::ops::Sub for Margin {
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#[inline]
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fn sub(self, other: Self) -> Self {
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Self {
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left: self.left - other.left,
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right: self.right - other.right,
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top: self.top - other.top,
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bottom: self.bottom - other.bottom,
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left: self.left.saturating_sub(other.left),
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right: self.right.saturating_sub(other.right),
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top: self.top.saturating_sub(other.top),
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bottom: self.bottom.saturating_sub(other.bottom),
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}
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}
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}
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/// `Margin - f32`
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impl std::ops::Sub<f32> for Margin {
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/// `Margin - i8`
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impl std::ops::Sub<i8> for Margin {
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type Output = Self;
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||||
|
||||
#[inline]
|
||||
fn sub(self, v: f32) -> Self {
|
||||
fn sub(self, v: i8) -> Self {
|
||||
Self {
|
||||
left: self.left - v,
|
||||
right: self.right - v,
|
||||
top: self.top - v,
|
||||
bottom: self.bottom - v,
|
||||
left: self.left.saturating_sub(v),
|
||||
right: self.right.saturating_sub(v),
|
||||
top: self.top.saturating_sub(v),
|
||||
bottom: self.bottom.saturating_sub(v),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// `Margin -= f32`
|
||||
impl std::ops::SubAssign<f32> for Margin {
|
||||
/// `Margin -= i8`
|
||||
impl std::ops::SubAssign<i8> for Margin {
|
||||
#[inline]
|
||||
fn sub_assign(&mut self, v: f32) {
|
||||
self.left -= v;
|
||||
self.right -= v;
|
||||
self.top -= v;
|
||||
self.bottom -= v;
|
||||
fn sub_assign(&mut self, v: i8) {
|
||||
*self = *self - v;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -0,0 +1,299 @@
|
|||
use emath::{vec2, Rect, Vec2};
|
||||
|
||||
use crate::Margin;
|
||||
|
||||
/// A value for all four sides of a rectangle,
|
||||
/// often used to express padding or spacing.
|
||||
///
|
||||
/// Can be added and subtracted to/from [`Rect`]s.
|
||||
///
|
||||
/// For storage, use [`crate::Margin`] instead.
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
|
||||
pub struct Marginf {
|
||||
pub left: f32,
|
||||
pub right: f32,
|
||||
pub top: f32,
|
||||
pub bottom: f32,
|
||||
}
|
||||
|
||||
impl From<Margin> for Marginf {
|
||||
#[inline]
|
||||
fn from(margin: Margin) -> Self {
|
||||
Self {
|
||||
left: margin.left as _,
|
||||
right: margin.right as _,
|
||||
top: margin.top as _,
|
||||
bottom: margin.bottom as _,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Marginf> for Margin {
|
||||
#[inline]
|
||||
fn from(marginf: Marginf) -> Self {
|
||||
Self {
|
||||
left: marginf.left as _,
|
||||
right: marginf.right as _,
|
||||
top: marginf.top as _,
|
||||
bottom: marginf.bottom as _,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Marginf {
|
||||
pub const ZERO: Self = Self {
|
||||
left: 0.0,
|
||||
right: 0.0,
|
||||
top: 0.0,
|
||||
bottom: 0.0,
|
||||
};
|
||||
|
||||
/// The same margin on every side.
|
||||
#[doc(alias = "symmetric")]
|
||||
#[inline]
|
||||
pub const fn same(margin: f32) -> Self {
|
||||
Self {
|
||||
left: margin,
|
||||
right: margin,
|
||||
top: margin,
|
||||
bottom: margin,
|
||||
}
|
||||
}
|
||||
|
||||
/// Margins with the same size on opposing sides
|
||||
#[inline]
|
||||
pub const fn symmetric(x: f32, y: f32) -> Self {
|
||||
Self {
|
||||
left: x,
|
||||
right: x,
|
||||
top: y,
|
||||
bottom: y,
|
||||
}
|
||||
}
|
||||
|
||||
/// Total margins on both sides
|
||||
#[inline]
|
||||
pub fn sum(&self) -> Vec2 {
|
||||
vec2(self.left + self.right, self.top + self.bottom)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub const fn left_top(&self) -> Vec2 {
|
||||
vec2(self.left, self.top)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub const fn right_bottom(&self) -> Vec2 {
|
||||
vec2(self.right, self.bottom)
|
||||
}
|
||||
|
||||
/// Are the margin on every side the same?
|
||||
#[doc(alias = "symmetric")]
|
||||
#[inline]
|
||||
pub fn is_same(&self) -> bool {
|
||||
self.left == self.right && self.left == self.top && self.left == self.bottom
|
||||
}
|
||||
|
||||
#[deprecated = "Use `rect + margin` instead"]
|
||||
#[inline]
|
||||
pub fn expand_rect(&self, rect: Rect) -> Rect {
|
||||
Rect::from_min_max(rect.min - self.left_top(), rect.max + self.right_bottom())
|
||||
}
|
||||
|
||||
#[deprecated = "Use `rect - margin` instead"]
|
||||
#[inline]
|
||||
pub fn shrink_rect(&self, rect: Rect) -> Rect {
|
||||
Rect::from_min_max(rect.min + self.left_top(), rect.max - self.right_bottom())
|
||||
}
|
||||
}
|
||||
|
||||
impl From<f32> for Marginf {
|
||||
#[inline]
|
||||
fn from(v: f32) -> Self {
|
||||
Self::same(v)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Vec2> for Marginf {
|
||||
#[inline]
|
||||
fn from(v: Vec2) -> Self {
|
||||
Self::symmetric(v.x, v.y)
|
||||
}
|
||||
}
|
||||
|
||||
/// `Marginf + Marginf`
|
||||
impl std::ops::Add for Marginf {
|
||||
type Output = Self;
|
||||
|
||||
#[inline]
|
||||
fn add(self, other: Self) -> Self {
|
||||
Self {
|
||||
left: self.left + other.left,
|
||||
right: self.right + other.right,
|
||||
top: self.top + other.top,
|
||||
bottom: self.bottom + other.bottom,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// `Marginf + f32`
|
||||
impl std::ops::Add<f32> for Marginf {
|
||||
type Output = Self;
|
||||
|
||||
#[inline]
|
||||
fn add(self, v: f32) -> Self {
|
||||
Self {
|
||||
left: self.left + v,
|
||||
right: self.right + v,
|
||||
top: self.top + v,
|
||||
bottom: self.bottom + v,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// `Margind += f32`
|
||||
impl std::ops::AddAssign<f32> for Marginf {
|
||||
#[inline]
|
||||
fn add_assign(&mut self, v: f32) {
|
||||
self.left += v;
|
||||
self.right += v;
|
||||
self.top += v;
|
||||
self.bottom += v;
|
||||
}
|
||||
}
|
||||
|
||||
/// `Marginf * f32`
|
||||
impl std::ops::Mul<f32> for Marginf {
|
||||
type Output = Self;
|
||||
|
||||
#[inline]
|
||||
fn mul(self, v: f32) -> Self {
|
||||
Self {
|
||||
left: self.left * v,
|
||||
right: self.right * v,
|
||||
top: self.top * v,
|
||||
bottom: self.bottom * v,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// `Marginf *= f32`
|
||||
impl std::ops::MulAssign<f32> for Marginf {
|
||||
#[inline]
|
||||
fn mul_assign(&mut self, v: f32) {
|
||||
self.left *= v;
|
||||
self.right *= v;
|
||||
self.top *= v;
|
||||
self.bottom *= v;
|
||||
}
|
||||
}
|
||||
|
||||
/// `Marginf / f32`
|
||||
impl std::ops::Div<f32> for Marginf {
|
||||
type Output = Self;
|
||||
|
||||
#[inline]
|
||||
fn div(self, v: f32) -> Self {
|
||||
Self {
|
||||
left: self.left / v,
|
||||
right: self.right / v,
|
||||
top: self.top / v,
|
||||
bottom: self.bottom / v,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// `Marginf /= f32`
|
||||
impl std::ops::DivAssign<f32> for Marginf {
|
||||
#[inline]
|
||||
fn div_assign(&mut self, v: f32) {
|
||||
self.left /= v;
|
||||
self.right /= v;
|
||||
self.top /= v;
|
||||
self.bottom /= v;
|
||||
}
|
||||
}
|
||||
|
||||
/// `Marginf - Marginf`
|
||||
impl std::ops::Sub for Marginf {
|
||||
type Output = Self;
|
||||
|
||||
#[inline]
|
||||
fn sub(self, other: Self) -> Self {
|
||||
Self {
|
||||
left: self.left - other.left,
|
||||
right: self.right - other.right,
|
||||
top: self.top - other.top,
|
||||
bottom: self.bottom - other.bottom,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// `Marginf - f32`
|
||||
impl std::ops::Sub<f32> for Marginf {
|
||||
type Output = Self;
|
||||
|
||||
#[inline]
|
||||
fn sub(self, v: f32) -> Self {
|
||||
Self {
|
||||
left: self.left - v,
|
||||
right: self.right - v,
|
||||
top: self.top - v,
|
||||
bottom: self.bottom - v,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// `Marginf -= f32`
|
||||
impl std::ops::SubAssign<f32> for Marginf {
|
||||
#[inline]
|
||||
fn sub_assign(&mut self, v: f32) {
|
||||
self.left -= v;
|
||||
self.right -= v;
|
||||
self.top -= v;
|
||||
self.bottom -= v;
|
||||
}
|
||||
}
|
||||
|
||||
/// `Rect + Marginf`
|
||||
impl std::ops::Add<Marginf> for Rect {
|
||||
type Output = Self;
|
||||
|
||||
#[inline]
|
||||
fn add(self, margin: Marginf) -> Self {
|
||||
Self::from_min_max(
|
||||
self.min - margin.left_top(),
|
||||
self.max + margin.right_bottom(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// `Rect += Marginf`
|
||||
impl std::ops::AddAssign<Marginf> for Rect {
|
||||
#[inline]
|
||||
fn add_assign(&mut self, margin: Marginf) {
|
||||
*self = *self + margin;
|
||||
}
|
||||
}
|
||||
|
||||
/// `Rect - Marginf`
|
||||
impl std::ops::Sub<Marginf> for Rect {
|
||||
type Output = Self;
|
||||
|
||||
#[inline]
|
||||
fn sub(self, margin: Marginf) -> Self {
|
||||
Self::from_min_max(
|
||||
self.min + margin.left_top(),
|
||||
self.max - margin.right_bottom(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// `Rect -= Marginf`
|
||||
impl std::ops::SubAssign<Marginf> for Rect {
|
||||
#[inline]
|
||||
fn sub_assign(&mut self, margin: Marginf) {
|
||||
*self = *self - margin;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
use super::{Color32, Margin, Rect, RectShape, Rounding, Vec2};
|
||||
use crate::{Color32, Marginf, Rect, RectShape, Rounding, Vec2};
|
||||
|
||||
/// The color and fuzziness of a fuzzy shape.
|
||||
///
|
||||
|
|
@ -53,14 +53,14 @@ impl Shadow {
|
|||
}
|
||||
|
||||
/// How much larger than the parent rect are we in each direction?
|
||||
pub fn margin(&self) -> Margin {
|
||||
pub fn margin(&self) -> Marginf {
|
||||
let Self {
|
||||
offset,
|
||||
blur,
|
||||
spread,
|
||||
color: _,
|
||||
} = *self;
|
||||
Margin {
|
||||
Marginf {
|
||||
left: spread + 0.5 * blur - offset.x,
|
||||
right: spread + 0.5 * blur + offset.x,
|
||||
top: spread + 0.5 * blur - offset.y,
|
||||
|
|
|
|||
|
|
@ -92,10 +92,10 @@ impl Keypad {
|
|||
ui.vertical(|ui| {
|
||||
let window_margin = ui.spacing().window_margin;
|
||||
let size_1x1 = vec2(32.0, 26.0);
|
||||
let _size_1x2 = vec2(32.0, 52.0 + window_margin.top);
|
||||
let _size_2x1 = vec2(64.0 + window_margin.left, 26.0);
|
||||
let _size_1x2 = vec2(32.0, 52.0 + window_margin.topf());
|
||||
let _size_2x1 = vec2(64.0 + window_margin.leftf(), 26.0);
|
||||
|
||||
ui.spacing_mut().item_spacing = Vec2::splat(window_margin.left);
|
||||
ui.spacing_mut().item_spacing = Vec2::splat(window_margin.leftf());
|
||||
|
||||
ui.horizontal(|ui| {
|
||||
if ui.add_sized(size_1x1, Button::new("1")).clicked() {
|
||||
|
|
|
|||
|
|
@ -64,8 +64,8 @@ impl eframe::App for MyApp {
|
|||
ui.add_space(20.0);
|
||||
egui::Frame {
|
||||
stroke: ui.visuals().noninteractive().bg_stroke,
|
||||
inner_margin: egui::Margin::same(4.0),
|
||||
outer_margin: egui::Margin::same(4.0),
|
||||
inner_margin: egui::Margin::same(4),
|
||||
outer_margin: egui::Margin::same(4),
|
||||
..Default::default()
|
||||
}
|
||||
.show(ui, |ui| {
|
||||
|
|
@ -74,8 +74,8 @@ impl eframe::App for MyApp {
|
|||
|
||||
egui::Frame {
|
||||
stroke: ui.visuals().noninteractive().bg_stroke,
|
||||
inner_margin: egui::Margin::same(8.0),
|
||||
outer_margin: egui::Margin::same(6.0),
|
||||
inner_margin: egui::Margin::same(8),
|
||||
outer_margin: egui::Margin::same(6),
|
||||
..Default::default()
|
||||
}
|
||||
.show(ui, |ui| {
|
||||
|
|
@ -128,7 +128,7 @@ impl eframe::App for MyApp {
|
|||
ui.label("UI nesting test:");
|
||||
egui::Frame {
|
||||
stroke: ui.visuals().noninteractive().bg_stroke,
|
||||
inner_margin: egui::Margin::same(4.0),
|
||||
inner_margin: egui::Margin::same(4),
|
||||
..Default::default()
|
||||
}
|
||||
.show(ui, |ui| {
|
||||
|
|
@ -267,7 +267,7 @@ fn stack_ui(ui: &mut egui::Ui) {
|
|||
fn stack_ui_impl(ui: &mut egui::Ui, stack: &egui::UiStack) {
|
||||
egui::Frame {
|
||||
stroke: ui.style().noninteractive().fg_stroke,
|
||||
inner_margin: egui::Margin::same(4.0),
|
||||
inner_margin: egui::Margin::same(4),
|
||||
..Default::default()
|
||||
}
|
||||
.show(ui, |ui| {
|
||||
|
|
|
|||
Loading…
Reference in New Issue