Commit Graph

53 Commits

Author SHA1 Message Date
Emil Ernerfeldt 5f742b9aba
Improve documentation of `eframe`, especially for wasm32 (#3295)
* Improve documentation of `eframe`, especially for wasm32

* remove dead code

* fix
2023-09-04 09:55:47 +02:00
Antoine Beyeler 2c5fc5a0a5
Added `mime` field to `DroppedFiles` (#3273) 2023-08-23 15:13:47 +02:00
lucasmerlin 1036cb1f7d
Change force to be Option<f32> instead of f32 (#3240) 2023-08-12 13:50:40 +02:00
Emil Ernerfeldt 08fb447fb5
Increase MSRV to 1.67 (#3234)
* Bump MSRV to 1.67

* clippy fixes

* cargo clippy: inline format args

* Add `clippy::uninlined_format_args` to cranky lints

* Fix clippy on wasm

* More clippy fixes
2023-08-11 13:54:02 +02:00
Emil Ernerfeldt ea71b7f20b
eframe web: detect and report panics during startup (#2992)
* Detect panics during initialization and show them to the user

* PanicHandler now also logs the panics

* Add example of how to call into your app from JS

* Refactor: break out AppRunner and AppRunnerRef to own files

* Hide AppRunner

* Simplify user code

* AppRunnerRef -> WebRunner

* Better docs

* Don't paint until first animation frame

* Update multiple_apps.html

* Update web demo

* Cleanup and fixes

* left-align panic message in html
2023-05-16 22:22:09 +02:00
Emil Ernerfeldt 3d6a15f442
Log warning instead of error when failing to decode RON in storage (#2961)
* Log warning instead of error when failing to decode RON in storage

* New web demo

* Clean up some warn/error logging

* Avoid deadlock that could happen on crash

* Log errors using console.warn, because console.error can cause crashes

* Use patched version of wasm-bindgen-cli, allowing >2GB memory

* New web demo
2023-04-27 09:45:44 +02:00
Andreas Reich f76eefb98d
[wgpu] Expose wgpu::Adapter via RenderState (#2954)
* [wgpu] Expose adapter, better errors, better docs, more code sharing, use stencil bits

* doc fix

* remove unnecessary unsafe

* handle missing framebuffer format

* better handling of renderstate creation in winit.rs

* remove unnecessary use directive
2023-04-25 17:42:13 +02:00
Andreas Reich 20e291d3f6
[egui-wgpu] Device configuration is now dependent on adapter (#2951)
* [egui-wgpu] Device configuration is now dependent on adapter
Additionally, renamed `backends` into `supported_backends` and improved & unified wgpu config defaults.

* improve wgpu backend default

* clippy fix

* formatting

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-04-25 09:53:13 +02:00
Andreas Reich 0e6d69d4c4
Make egui work on WebGPU out of the box. (#2945)
* Make wgpu webgl/gles opt-in (but still work out of the box via feature flag), workaround canvas creation issue

* missing allow unsafe code annotations

* add breaking change not to eframe release notes

* Add --webgpu flag to build_demo_web.sh

* Improve CHANGELOG docs

* Clean up, and prepare for having to wasm:s

* put canvas without workaround under `if false`

* fix spelling

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-04-24 11:26:45 +02:00
Niklas Korz f962378243
wgpu 0.16 (#2884)
* Adapt to latest wgpu changes

* Point to latest wgpu commit

* Fix egui-wgpu winit

* wgpu 0.16

* Fix web compilation issue

* Add libloading to deny.toml skip

* lock fix after merge, sort deny skip list

---------

Co-authored-by: Andreas Reich <r_andreas2@web.de>
2023-04-21 11:40:25 +02:00
Emil Ernerfeldt 4d360f67a4 eframe web: rememeber to unsubscribe from events on destroy 2023-04-21 09:22:34 +02:00
Emil Ernerfeldt ac50fa0d94
eframe web: Better panic handling (#2942)
* Refactor: remove extra store of events

* Remove unnecessary extra function

* Refactor: simplify event registering

* Store panic summary

* egui_demo_app: move web-part to own module

* index.html: await

* Properly unsubscribe from events on panic

* Better error handling

* Demo app html: hide the wasm canvas and show an error message on panic

* egui_demo_app: add panic button to test panic response on web

* fix typo

* Use a constructor to create WebHandle

* Refactor: less use of locks in the interfaces

* More consistent naming
2023-04-21 08:33:01 +02:00
Emil Ernerfeldt 834e2e9f50
Fix: `request_repaint_after` works even when called from background thread (#2939)
* Refactor repaint logic

* request_repaint_after also fires the request_repaint callback

* Bug fixes

* Add test to egui_demo_app

* build_demo_web: build debug unless --release is specified

* Fix the web backend too

* Run special clippy for wasm, forbidding some types/methods

* Remove wasm_bindgen_check.sh

* Fix typos

* Revert "Remove wasm_bindgen_check.sh"

This reverts commit 92dde253446a6930f34f2fcf67f76bc11669ec3b.

* Only run cranky/clippy once
2023-04-20 10:56:52 +02:00
Emil Ernerfeldt d1af798a9b
Clear all keys and modifies on focus change (#2933)
It is very easy for keys to become stuck when we alt-tab,
or a save-dialog opens by Ctrl+S, etc.
Therefore we new clear all the modifiers and down keys to avoid that.
2023-04-19 15:27:51 +02:00
Emil Ernerfeldt 9c9a54ce36
Replace `tracing` with `log` (#2928)
* Replace tracing crate with log

It's just so much simpler to use

* Add `bacon wasm` job

* eframe: add a WebLogger for piping log events to the web console
2023-04-18 21:11:26 +02:00
Emil Ernerfeldt 0f9e1a3526
eframe web: Store app state to local storage when leaving site (#2927) 2023-04-18 20:26:02 +02:00
Emil Ernerfeldt 4809747952
Check for typos on CI (#2918)
* Check for typos on CI

* Fix all typos
2023-04-18 16:10:20 +02:00
YgorSouza 8326fffdb0
Add raw mouse wheel event (#2782)
* Add raw mouse wheel event

The event is sent as it comes from the backend, so it will follow
different conventions depending on the target, and it is up to the user
code to deal with that. The goal is to allow advanced users to implement
alternative UI controls, e.g., using Ctrl to scroll the plot
horizontally instead of zooming, or use Shift to scroll faster instead
of changing direction.

* Change Pixel to Point for consistency

Apply suggestions from code review by emilk

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* Inline mouse wheel raw event closure

It was meant only to be able to use the same variable names without
shadowing the rest of the code, but a simple block accomplishes the same
thing.

* Use wildcard on wheel event match

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* Flip mouse wheel delta sign on web to match native

* Use wheel event data to generate scroll event

To avoid doing the same match and sign conversion twice.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-04-18 15:44:26 +02:00
Emil Ernerfeldt eb0812a953
eframe web: ensure modifiers keys won't stick in a down state on alt-tab (#2857)
* eframe web: ensure modifiers keys won't stick in a down state on alt-tab

* Update changelog

* Properly set the has_focus input flag on web
2023-03-31 10:11:41 +02:00
Ruben 977749b0e0
eframe: Automatically change theme when system dark/light mode changes (#2750)
* React to ThemeChanged event from winit

* React to theme change using media query change event in WASM

* Share conversion from bool -> Theme

* Suppress too_many_arguments warning

* Document limitations of automatically following the dark vs light mode preference

* Simplify expression

* Conditionally compile code to prevent unused item warnings

* Remove needless borrow

* Remove another needless borrow

* Make associated functions to standalone

* Request repaint after theme has changed

* Only install event listener when `follow_system_theme` is enabled

* Remove dark-light feature gate

* Detect system theme using winit

* Update documentation

* Fix typos

* fix warning about unused argument

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-03-29 16:39:30 +02:00
Samit Basu f38904336b
Prefer the client width/height for the canvas parent (#2804) 2023-03-29 15:04:04 +02:00
Emil Ernerfeldt e2778d9d6a
eframe: Fix inputting of the letter P on web (#2740)
* eframe: Fix inputting of the letter P on web

* Update changelog

* silence clippy
2023-02-15 08:24:52 +01:00
Emil Ernerfeldt 530e9f667c format: add some blank lines where it was needed 2023-02-10 18:03:46 +01:00
Emil Ernerfeldt 449dd1c23c
cargo update (#2697)
* cargo update

    Updating anyhow v1.0.68 -> v1.0.69
    Updating bindgen v0.63.0 -> v0.64.0
    Removing cocoa v0.24.1
    Updating glutin v0.30.3 -> v0.30.4
    Updating glutin_egl_sys v0.3.1 -> v0.4.0
    Updating glutin_glx_sys v0.3.0 -> v0.4.0
    Updating glutin_wgl_sys v0.3.0 -> v0.4.0
    Updating proc-macro2 v1.0.50 -> v1.0.51
    Updating rgb v0.8.34 -> v0.8.35
    Updating serde_json v1.0.91 -> v1.0.92
    Updating tiny-skia v0.8.2 -> v0.8.3
    Updating tiny-skia-path v0.8.2 -> v0.8.3
    Removing windows-sys v0.36.1
    Removing windows_aarch64_msvc v0.36.1
    Removing windows_i686_gnu v0.36.1
    Removing windows_i686_msvc v0.36.1
    Removing windows_x86_64_gnu v0.36.1
    Removing windows_x86_64_msvc v0.36.1
    Updating zbus v3.8.0 -> v3.9.0
    Updating zbus_macros v3.8.0 -> v3.9.0

* Update wasm-bindgen to 0.2.84

* cargo update

    Updating js-sys v0.3.60 -> v0.3.61
    Updating wasm-bindgen-futures v0.4.33 -> v0.4.34
    Updating web-sys v0.3.60 -> v0.3.61

* Update pollster to 0.3

* Update rfd to 0.11

* Make sure we never depend on cmake
2023-02-08 18:11:34 +01:00
Emil Ernerfeldt 1353a5733f
Deprecate `egui_glium` - looking for new maintainer (#2668)
* Deprecate egui_glium - looking for new maintainer

egui_glium was the first backend of egui, and it served us well for
a long time, but we have long since moved on to glow and wgpu.

Not egui_glium is holding back an update to latest winit.

Since development on glium has long since been discontinued I will
therefore deprecate egui_glium with this PR.

The code is still there in the repository for a while longer,
but is no longer compiled.

If there is any interest in maintaining egui_glium, then fork it and
make a PR to remove the last egui_glium from this repository.
I will give you publish rights on crates.io.

* update glutin 0.30.2 -> 0.30.3

* cargo update -p backtrace

    Updating crates.io index
    Updating addr2line v0.17.0 -> v0.19.0
    Updating backtrace v0.3.66 -> v0.3.67
    Updating gimli v0.26.2 -> v0.27.1
    Removing miniz_oxide v0.5.4
    Updating object v0.29.0 -> v0.30.3

* cargo deny: allow duplicates of windows-sys, wayland-sys, and nix

* cargo-deny whitelist tiny-skia
2023-02-04 11:21:02 +01:00
Andreas Reich 8aa07e9d43
Clear color values are now explicitely sent to the rendering backend as-is. (#2666)
* Clear color values are not explicitely sent to the rendering backend as-is.
Previously, converting from Color32 to Rgba caused an srgb->linear conversion. This conversion is incorrect if the backbuffer doesn't perform automatic conversion from linear->srgb (lack of this conversion is generally what egui assumes!).

* fill in pr numbers in changelog

* Epi comment fix

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* Color32 comment fix

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* move changelog line

* rename fix

* use backticks in doc

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-02-04 11:02:15 +01:00
Red Artist ce62b61e15
wgpu upgraded to 0.15. demo working on linux (#2629) 2023-01-27 09:19:47 +01:00
Emil Ernerfeldt 8ce0e1c520
Avoid deadlocks by using lambdas for context lock (#2625)
ctx.input().key_pressed(Key::A) -> ctx.input(|i| i.key_pressed(Key::A))
2023-01-25 10:24:23 +01:00
Emil Ernerfeldt cd0f66b9ae
eframe web: ctrl-P and cmd-P will not open the print dialog (#2598) 2023-01-16 14:40:19 +01:00
Emil Ernerfeldt e0b5bb17e5
Improve the look of thin lines, making them look weaker (#2437)
* Revert "fix all clippy lints and remove them from allow list in cranky (#2419)"

This reverts commit 930ef2db38.

* Explain the cranky lints better

* Add Color32::gamma_multiply

* Remove unused pub use

* Remove non-existing crate category

* Improve color test with more lines

* Improve the look of thin lines, making them look weaker

Before they looked were too strong for the thickness.

* Use asserts for shader compilations

* Update changelogs
2022-12-12 16:18:05 +01:00
Emil Ernerfeldt 7a658e3ddb
Add `Event::Key::repeat` that is set to `true` if the event is a repeat (#2435)
* Add `Event::Key::repeat` that is set to `true` if the event is a repeat

* Update changelog

* Improve docstring
2022-12-12 15:37:42 +01:00
Emil Ernerfeldt 4e3ae098a9 Improve eframe wasm32 docs 2022-12-11 16:52:37 +01:00
Emil Ernerfeldt 4e59296cbb Minor code tweaks 2022-12-05 09:45:07 +01:00
Matt Campbell e1f348e4b2
Implement accessibility APIs via AccessKit (#2294)
* squash before rebase

* Update AccessKit, introducing support for editable spinners on Windows and an important fix for navigation order on macOS

* Restore support for increment and decrement actions in DragValue

* Avoid VoiceOver race condition bug

* fix clippy lint

* Tell AccessKit that the default action for a text edit (equivalent to a click) is to set the focus. This matters to some platform adapters.

* Refactor InputState functions for AccessKit actions

* Support the AccessKit SetValue for DragValue; this is the only way for a Windows AT to programmatically adjust the value

* Same for Slider

* Properly associate the slider label with both the slider and the drag value

* Lazily activate egui's AccessKit support

* fix clippy lint

* Update AccessKit

* More documentation, particularly around lazy activation

* Tweak one of the doc comments

* See if I can get AccessKit exempted from the 'missing backticks' lint

* Make PlatformOutput::accesskit_update an Option

* Refactor lazy activation

* Refactor node mutation (again)

* Eliminate the need for an explicit is_accesskit_active method, at least for now

* Fix doc comment

* More refactoring of tree construction; don't depend on Arc::get_mut

* Override a clippy lint; I seem to have no other choice

* Final planned refactor: a more flexible approach to hierarchy

* Last AccessKit update for this PR; includes an important macOS DPI fix

* Move and document the optional accesskit dependency

* Fix comment typo

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* reformat

* More elegant code for conditionally creating a node

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* Set step to 1.0 for all integer sliders

* Add doc example for Response::labelled_by

* Clarify a TODO comment I left for myself

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-12-04 19:17:12 +01:00
Lukas Hermann f9066ff285
[WGPU] Allow for depth buffer in web target (#2335)
* Add depth stencil initialization to `Painter`

* Move depth stencil initialization into `resize_and_generate_depth_texture_view`, and call it in `set_window` and `on_window_resized`

* Allow for depth texture in WASM builds

* change `map` to `if let` statement

* use reference for render state

* Clean up descriptors and move texture generation to on resize events

* remove unused field from WebOptions
2022-11-24 20:40:53 +01:00
Emil Ernerfeldt eca5e6a4d2
Update to Rust 1.65 (#2314)
* Update to Rust 1.65

Because then you can use dynamic linking on Linux

* Fix a bunch of clippy lints

* Update changelogs

* More clippy fixes
2022-11-16 19:08:03 +01:00
Clement Rey f7019926dc
wgpu backend: do not try to render zero-sized surfaces (#2313)
* wgpu backend: do not try to render zero-sized surfaces

* reverse if

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-11-16 18:03:57 +01:00
Emil Ernerfeldt b3ab47a594 eframe: warn if web_sys_unstable_apis was not set 2022-11-07 14:00:00 +01:00
Emil Ernerfeldt a0b3f1126b
Add helpers for zooming an app using Ctrl+Plus and Ctrl+Minus (#2239)
* Using tracing-subscriber in hello_world example

* Add Key::Plus/Minus/Equals

* Warn if failing to guess OS from User-Agent

* Remove jitter when using Context::set_pixels_per_point

* Demo app: zoom in/out using ⌘+ and ⌘-

* Demo app: make backend panel GUI scale slider better

* Optimize debug builds a bit

* typo

* Update changelog

* Add helper module `egui::gui_zoom` for zooming an app

* Better names, and update changelog

* Combine Plus and Equals keys

* Last fix

* Fix docs
2022-11-05 11:18:13 +01:00
Clement Rey fcb00723bc
wgpu: add support for user-level command buffers + viewport clarification (#2230)
* wgpu: add support for user-level command buffers
* updated wgpu demo app
2022-11-04 09:54:29 +01:00
Andreas Reich 4c82519fb8
configurable wgpu backend (#2207)
* introduce new wgpu configuration option to allow configuring wgpu renderer

* use new options with wgpu web painter

* use on_surface_error callback

* changelog update

* cleanup

* changelog and comment fixes
2022-10-31 17:57:32 +01:00
Emil Ernerfeldt 02b9d2d082
Keyboard shortcut helpers (#2202)
* eframe web: Add WebInfo::user_agent

* Deprecate `Modifier::ALT_SHIFT`

* Add code for formatting Modifiers and Key

* Add type KeyboardShortcut

* Code cleanup

* Add Context::os/set_os to query/set what OS egui believes it is on

* Add Fonts::has_glyph(s)

* Add helper function for formatting keyboard shortcuts

* Faster code

* Add way to set a shortcut text on menu buttons

* Cleanup

* format_keyboard_shortcut -> format_shortcut

* Add TODO about supporting more keyboard sumbols

* Modifiers::plus

* Use the new keyboard shortcuts in emark editor demo

* Explain why ALT+SHIFT is a bad modifier combo

* Fix doctest
2022-10-31 12:58:26 +01:00
Emil Ernerfeldt 2b1341095d
CI: Run cargo clippy for wasm32-unknown-unknown (#2200)
* CI: Run cargo clippy for wasm32-unknown-unknown

* wasm32 clippy fixes

* Document when AppRunner::new can fail
2022-10-30 20:55:07 +01:00
Andreas Reich c414af7aa2
wgpu renderer now always requires a RenderPass being passed in, pass command encoder to prepare callback (#2136)
* wgpu renderer now always requires a RenderPass being passed in
This also implies that it no longer owns the depth buffer! (why would it anyways!)

* wgpu-renderer now passes a command encoder to prepare

* add changelog entries

* fixup changelogs, fix variable name
2022-10-12 14:27:24 +02:00
Andreas Reich cd74c74f6f
Update to wgpu 0.14 (#2114) 2022-10-06 15:50:46 +02:00
Andreas Reich c2a37f4bd8
eframe support for wgpu on the web (#2107)
* basic working wgpu @ webgl on websys

* fix glow compile error

* introduced WebPainter trait, provide wgpu renderstate

* WebPainterWgpu destroy implemented

* make custom3d demo work on wgpu backend

* changelog entry for wgpu support eframe wasm

* remove temporary logging hack

* stop using pollster for web
we're actually not allowed to block - this only worked because wgpu on webgl doesn't actually cause anything blocking. However, when trying webgpu this became an issue

* revert cargo update

* compile error if neither glow nor wgpu features are enabled

* code cleanup

* Error handling

* Update changelog with link

* Make sure --all-features work

* Select best framebuffer format from the available ones

* update to wasm-bindgen 0.2.83

* Fix typo

* Clean up Cargo.toml

* Log about using the wgpu painter

* fixup wgpu labels

* fix custom3d_wgpu_shader ub padding

* remove duplicated uniforms struct in wgsl shader for custom3d

* Update docs: add async/await to the web 'start' function

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-10-05 20:14:18 +02:00
Emil Ernerfeldt 4ac1e28eae
Improve text redering and do all color operation in gamma space (#2071) 2022-09-24 17:53:11 +02:00
Emil Ernerfeldt 2b0bf82b51
Make eframe::App::as_any_mut optional to implement (#2061) 2022-09-20 13:58:55 +02:00
Stanislav ebc4fc866d
eframe web: access app from WebHandle (#1886)
Co-authored-by: Stanislav <enomado@users.noreply.github.com>
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-09-09 08:22:46 +02:00
Adia Robbie b43a8626cf
Add custom shader_version on glow renderer (#1993)
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-09-06 10:08:16 +02:00