* Closes https://github.com/emilk/egui/issues/3602
You can now zoom any egui app by pressing Cmd+Plus, Cmd+Minus or Cmd+0,
just like in a browser. This will change the current `zoom_factor`
(default 1.0) which is persisted in the egui memory, and is the same for
all viewports.
You can turn off the keyboard shortcuts with `ctx.options_mut(|o|
o.zoom_with_keyboard = false);`
`zoom_factor` can also be explicitly read/written with
`ctx.zoom_factor()` and `ctx.set_zoom_factor()`.
This redefines `pixels_per_point` as `zoom_factor *
native_pixels_per_point`, where `native_pixels_per_point` is whatever is
the native scale factor for the monitor that the current viewport is in.
This adds some complexity to the interaction with winit, since we need
to know the current `zoom_factor` in a lot of places, because all egui
IO is done in ui points. I'm pretty sure this PR fixes a bunch of subtle
bugs though that used to be in this code.
`egui::gui_zoom::zoom_with_keyboard_shortcuts` is now gone, and is no
longer needed, as this is now the default behavior.
`Context::set_pixels_per_point` is still there, but it is recommended
you use `Context::set_zoom_factor` instead.
* Part of https://github.com/emilk/egui/issues/3556
## In short
You now almost never need to use `eframe::Frame` - instead use
`ui.input(|i| i.viewport())` for information about the current viewport
(native window), and use `ctx.send_viewport_cmd` to modify it.
## In detail
This PR removes most commands from `eframe::Frame`, and replaces them
with `ViewportCommand`.
So `frame.close()` becomes
`ctx.send_viewport_cmd(ViewportCommand::Close)`, etc.
`frame.info().window_info` is now also gone, replaced with `ui.input(|i|
i.viewport())`.
`frame.info().native_pixels_per_point` is replaced with `ui.input(|i|
i.raw.native_pixels_per_point)`.
`RawInput` now contains one `ViewportInfo` for each viewport.
Screenshots are taken with
`ctx.send_viewport_cmd(ViewportCommand::Screenshots)` and are returned
in `egui::Event` which you can check with:
``` ust
ui.input(|i| {
for event in &i.raw.events {
if let egui::Event::Screenshot { viewport_id, image } = event {
// handle it here
}
}
});
```
### Motivation
You no longer need to pass around the `&eframe::Frame` everywhere.
This also opens the door for other integrations to use the same API of
`ViewportCommand`s.
* Add `TextFormat::extra_letter_spacing`
* Add control of line height
* Add to text layout demo
* Move the text layout demo to its own window in the demo app
* Fix doclink
* Better document points vs pixels
* Better documentation and code cleanup
* Using tracing-subscriber in hello_world example
* Add Key::Plus/Minus/Equals
* Warn if failing to guess OS from User-Agent
* Remove jitter when using Context::set_pixels_per_point
* Demo app: zoom in/out using ⌘+ and ⌘-
* Demo app: make backend panel GUI scale slider better
* Optimize debug builds a bit
* typo
* Update changelog
* Add helper module `egui::gui_zoom` for zooming an app
* Better names, and update changelog
* Combine Plus and Equals keys
* Last fix
* Fix docs
* eframe web: Add WebInfo::user_agent
* Deprecate `Modifier::ALT_SHIFT`
* Add code for formatting Modifiers and Key
* Add type KeyboardShortcut
* Code cleanup
* Add Context::os/set_os to query/set what OS egui believes it is on
* Add Fonts::has_glyph(s)
* Add helper function for formatting keyboard shortcuts
* Faster code
* Add way to set a shortcut text on menu buttons
* Cleanup
* format_keyboard_shortcut -> format_shortcut
* Add TODO about supporting more keyboard sumbols
* Modifiers::plus
* Use the new keyboard shortcuts in emark editor demo
* Explain why ALT+SHIFT is a bad modifier combo
* Fix doctest
Closes https://github.com/emilk/egui/issues/2068
Before this PR, the default font, Ubuntu-Light, was ~11% smaller
than it should have been, and the default monospace font, Hack,
was ~14% smaller. This means that setting the font size `12` in egui
would yield smaller text than using that font size in any other app.
Ooops!
The change is that this PR now takes into account the ttf properties
`units_per_em` and `height_unscaled`.
If your egui application has specified you own font sizes or text styles
you will see the text in your application grow
larger, unless you go in and compensate by dividing all font sizes by
~1.21 for Ubuntu-Light/Proportional and ~1.16 for Hack/Monospace,
and with something else if you are using a custom font!
This effects any use of `FontId`, `RichText::size`, etc.
This PR changes the default `Style::text_styles` to compensate,
so the default egui style should look the same before and after this PR.