Commit Graph

156 Commits

Author SHA1 Message Date
Emil Ernerfeldt c6ac1827f6
Use tracing crate for logging (#1192)
* egui_web: use tracing crate
* egui_glow: use tracing crate
* Log at the debug level
* egui_demo_app: enable tracing to log to stdout
* Use tracing in egui-winit
* Add opt-in tracing support to egui
2022-02-01 12:27:39 +01:00
Emil Ernerfeldt ef81a52951 egui_web: log panics using console.error 2022-01-31 19:14:50 +01:00
Jay Oster ffa1b6bd43
egui-winit: re-enable window transparency (#1126)
`winit` 0.26.1 fixes the crash on Windows 11
2022-01-17 14:32:16 +01:00
Emil Ernerfeldt b2c8cd0867 Simplify http demo and add new download_image eframe demo 2022-01-15 20:34:03 +01:00
Emil Ernerfeldt 66d80e2519
Texture loading in egui (#1110)
* Move texture allocation into epaint/egui proper
* Add TextureHandle
* egui_glow: cast using bytemuck instead of unsafe code
* Optimize glium painter
* Optimize WebGL
* Add example of loading an image from file
2022-01-15 13:59:52 +01:00
Lampsitter d31f7d6522
Faster dashed line generation (#1027)
* Faster dashed lines generation

* Add dashed_line benchmark
2022-01-06 10:44:53 +01:00
Niklas Korz 01015ac94c
Use `instant` crate in egui-winit for WebAssembly support (#1023)
* Replace `std::time::Instant` with wasm-compatible `instant::Instant`

* Change version requirement for instant to be compatible to winit

* Enable wasm-bindgen feature for instant

* Update lockfile

* Update changelog

* sort dependencies

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-01-03 22:13:53 +01:00
Emil Ernerfeldt b5c119ef19
0.16.1 patch release: Add back CtxRef::begin_frame/end_frame (#1019)
`begin_frame`, `end_frame` is more convenient when using egui in a game engine. In particular, 0.16.0 was incompatible with https://github.com/mvlabat/bevy_egui>.
2021-12-31 11:45:57 +01:00
Emil Ernerfeldt 0146c7e7fc Release 0.16.0 - Context menus and rich text 2021-12-29 12:07:05 +01:00
Emil Ernerfeldt 037ca5f9cd update tts 0.17 -> 0.19 2021-12-29 10:56:16 +01:00
Emil Ernerfeldt ffd28252ab cargo update 2021-12-29 10:49:40 +01:00
Jay Oster dd99f68e82
Update winit to 0.26 (#930)
Also update glium, glutin and rfd
2021-12-20 22:44:53 +01:00
Emil Ernerfeldt c71090473b glow-vs-web cleanup following https://github.com/emilk/egui/pull/868 2021-11-03 19:35:20 +01:00
Emil Ernerfeldt 08cc07bb2d Release 0.15.0 - Syntax highlighting, hscroll, egui-winit and egui_glow 2021-10-24 16:15:07 +02:00
Emil Ernerfeldt 4194a83a5e Update ron 0.6 -> 0.7 2021-10-23 05:53:58 +02:00
Emil Ernerfeldt 5301043a77 cargo update 2021-10-23 05:51:56 +02:00
Emil Ernerfeldt 5d463b2af7 Remove serde_json from egui dev-dependencies 2021-10-23 04:47:17 +02:00
Emil Ernerfeldt 8178d23d19
Deduplicate code found in both egui_glium and egui_glow (#819)
* Move window building to egui-winit

* Move icon loading to egui-winit

* `use glow::HasContext;` -> `use glow::HasContext as _;`

* Move FileStorage into epi behind a feature flag

* De-duplicate screen_size_in_pixels and native_pixels_per_point

* Move creation of FileStorage to epi

* Handle epi app output (window size changes etc) in egui-winit

* Move app and memory persistence and autosave logic to egui-winit

* fix check.sh

* Make the epi backend opt-in for egui_glium and egui_glow

* Fix persistence

* Add integration name to epi::IntegrationInfo and the demo

* Clean up Cargo.toml files and fix making egui_glium optional

* fix typo

* Make egui_glium compile without the `epi` feature
2021-10-19 21:40:55 +02:00
Emil Ernerfeldt 844dd9d7a4 Remove "seconds_since_midnight" from epi/eframe. Use chrono instead
chrono works both natively and on web.

Related: https://github.com/emilk/egui/issues/212
2021-10-19 15:37:20 +02:00
Emil Ernerfeldt cdd4dccf5f
Add egui_glow as an opt-in backend to eframe (#817)
* Make egui_glow and opt-in backend for eframe

* Add egui_glow to Cargo.toml and to CI

* Reference egui_glow where egui_glium is mentioned

* Remove path-patches from root Cargo.toml

* Add instructions on how to enable the glow backend of eframe
2021-10-19 15:32:23 +02:00
Emil Ernerfeldt 22a3a75eb5 Optimization: replace HashSet uses with AHashSet 2021-10-09 14:15:45 +02:00
Stock84 cd2227814f
Implement `bytemuck` behind a feature (#775) 2021-10-07 22:30:15 +02:00
Emil Ernerfeldt a1bf5aff47 Add Memory::caches for caching things from one frame to the next 2021-10-06 17:54:45 +02:00
Emil Ernerfeldt f0868c2f07 Code editor demo: nice syntax highlighting with customizable theme 2021-10-01 21:29:33 +02:00
Emil Ernerfeldt e2bdd40985 Move WindowSettings from egui_glium to egui-winit 2021-09-30 19:18:51 +02:00
Emil Ernerfeldt 3e1db880dc
Revert change to winit event loop in egui_glium (#756)
* Revert change to winit event loop in egui_glium

This reverts https://github.com/emilk/egui/pull/631

Fixes https://github.com/emilk/egui/issues/755

* Add example of file dialogs and file drag-and-drop

* fix ci
2021-09-30 18:53:41 +02:00
Emil Ernerfeldt e2fa13ed2a cargo update 2021-09-28 20:46:28 +02:00
Emil Ernerfeldt 1b36863248
Split out new crate egui-winit from egui_glium (#735) 2021-09-28 17:33:28 +02:00
triangle drawer 203d571c8b
Add api for accessing backend texture via epi (#695)
* Define NativeTexture trait for offscreen rendering
add demo for NativeTexture trait

* write changelog

* add comment for native texture example

* formatting

* add license of Rust logo

* NativeTexture trait method rename
remove duplicate function with native texture
remove rust logo

* deprecated notice for register_glium_texture,register_webgl_texture

* collect deprecated notice
2021-09-05 11:00:45 +02:00
Emil Ernerfeldt 6902151a96 Add example of loading and showing an image with eframe/egui
Closes https://github.com/emilk/egui/pull/700
2021-09-04 17:44:01 +02:00
Emil Ernerfeldt 5f88d89f74
Faster galley cache (#699)
* Speed up galley cache by only using the hash as key

This hashes the job but doesn't compare them with Eq,
which speeds up demo_with_tessellate__realistic by 5-6%,
winning back all the performance lost in
https://github.com/emilk/egui/pull/682

* Remove custom Eq/PartialEq code for LayoutJob and friends

* Silence clippy

* Unrelated clippy fixes
2021-09-04 10:19:58 +02:00
Emil Ernerfeldt 9598596bdc
Replace all http code in epi/eframe/egui_glium/egui_web with ehttp (#697)
I've extracted all the http request code and turned it
into its own crate at <https://github.com/emilk/ehttp>.

There was never a reason for the HTTP request library to be part of
`eframe`. Much better to have it as its own crate!
2021-09-03 21:04:43 +02:00
Emil Ernerfeldt de1a1ba9b2
New text layout (#682)
This PR introduces a completely rewritten text layout engine which is simpler and more powerful. It allows mixing different text styles (heading, body, etc) and formats (color, underlining, strikethrough, …) in the same layout pass, and baked into the same `Galley`.

This opens up the door to having a syntax-highlighed code editor, or a WYSIWYG markdown editor.

One major change is the color is now baked in at layout time. However, many widgets changes text color on hovered. But we need to do the text layout before we know if it is hovered. Therefor the painter has an option to override the text color of a galley.


## Performance
Text layout alone is about 20% slower, but a lot of that is because more tessellation is done upfront. Text tessellation is now a lot faster, but text layout + tessellation still lands at a net loss of 5-10% in performance. There are however a few tricks to speed it up (like using `smallvec`) which I am saving for later. Text layout is also cached, meaning that in most cases (when all text isn't changing each frame) text tessellation is actually more important (and that's more than 2x faster!).

Sadly, the actual text cache lookup is significantly slower (300ns -> 600ns). That's because the `TextLayoutJob` is a lot bigger (it has more options, like underlining, fonts etc), so it is slower to hash and compare. I have an idea how to speed this up, but I need to do some other work before I can implement that.

All in all, the performance impact on `demo_with_tesselate__realistic` is about 5-6% in the red. Not great; not terrible. The benefits are worth it, but I also think with some work I can get that down significantly, hopefully down to the old levels.
2021-09-03 18:18:00 +02:00
Emil Ernerfeldt 776770cdcd
Publish 0.14.2 (#670)
* Fix window resize bug introduced in `0.14.1`.

* tweak plot demo layout to allow more narrow window

* Release 0.14.2 - Window resize fix
2021-08-28 12:19:35 +02:00
Emil Ernerfeldt 2ce99f3a12 Release 0.14.1 - Bug fixes and better web blending 2021-08-28 11:04:39 +02:00
Emil Ernerfeldt cb566fc295 Release 0.14.0 - Ui panels and bug fixes 2021-08-24 16:47:10 +02:00
sigaloid 12fd4906de
Update dependencies and pass all clippy's (#636)
* Cargo update

https://pastebin.com/raw/KWNuJD9u

* Cargo clippy +nightly

* Remove deprecated clippy

* Fix unbalanced backtick (now passes cargo {+nightly,} clippy)
2021-08-20 22:31:20 +02:00
mental eefc56c213
fix and pin web-sys breakage in `Navigator::clipboard` (#608) 2021-08-15 16:55:33 +02:00
Emil Ernerfeldt 52e3663958 Release egui 0.13.1: Plot fixes 2021-06-28 11:05:27 +02:00
Emil Ernerfeldt ccecad88b1 egui_glium and eframe 0.13.1: fix http feature and docs 2021-06-24 20:36:36 +02:00
Emil Ernerfeldt d807451348 Release 0.13.0 - Better panels, plots and new visual style 2021-06-24 20:00:06 +02:00
Emil Ernerfeldt eb6c293774 Update crates glium, tts, and run cargo update 2021-06-24 17:51:39 +02:00
Emil Ernerfeldt 1363ac4a24 demo: in font book, ask font what characters are supported
This replaces manual lists with a call to ab_glypgh::Font::codepoint_ids
plus names from the unicode_names2 crate.
2021-06-24 17:35:56 +02:00
Benjamin Bouvier e22c242d17
Use ab_glyph instead of rusttype for font rendering (#490)
* Use ab_glyph instead of rusttype for font rendering

* address review feedback
2021-06-24 12:13:57 +02:00
Emil Ernerfeldt 6e7e88ba80
Use old 1.51 toolchain instead of bleeding edge (#505)
* Use old 1.51 toolchain instead of bleeding edge

1.52 and 1.53 has problems with incremental compilation,
so some people chose to stay on 1.51 for now.

So let's make sure egui supports 1.51 for a while!

* Update to cint 0.2.2 to get rust 1.51.0 compatability
2021-06-23 09:16:39 +02:00
Violeta Hernández 66095b69a7
Disable default features of `ord-float` (#440)
* Might fix #439

* `cargo update`

If the page builds, then this did fix it.
2021-05-27 20:25:30 +02:00
Gray Olson c0929014bf
Add support for `cint` (conversions to and from color types) (#393)
* implement cint for color types under feature flag

* upgrade to cint 0.2, remove from default features

* upgrade to cint 0.2.1, add a couple more from/into implementations

* changelog entry

* fix typo in changelog

* sort dependency

* fmt
2021-05-20 20:09:52 +02:00
Emil Ernerfeldt 50a2ed0a14 Update wasm-bindgen to 0.2.74 2021-05-12 19:40:15 +02:00
Emil Ernerfeldt 8f8ba16696 Release 0.12.0 - Multitouch, user memory, window pivots, and improved plots 2021-05-10 18:27:39 +02:00
Emil Ernerfeldt 7747a1f171 Update tts 0.15 -> 0.16 2021-05-09 14:42:14 +02:00