egui/crates/epaint
Andreas Reich b896d641c5
Improved wgpu callbacks (#3253)
* Improved wgpu callbacks

* update documentation on egui_wgpu callbacks

* make shared callback resource map pub

* make it nicer to create epaint::PaintCallback from egui_wgpu callback

* constrain ClippedPrimitive lifetime to outlive wgpu::RenderPass

* Revert callback resources to TypeMap, put finish_prepare on callback trait

* doc string fixes
2023-08-15 17:17:39 +02:00
..
benches Refactor: turn `ClippedShape` from struct-enum to a normal struct (#3225) 2023-08-10 14:50:11 +02:00
fonts Move all crates into a `crates` directory (#1940) 2022-08-20 10:41:49 +02:00
src Improved wgpu callbacks (#3253) 2023-08-15 17:17:39 +02:00
CHANGELOG.md Changelogs: document that they are updated upon release (not by users) 2023-08-09 17:12:47 +02:00
Cargo.toml Support multi-threaded Wasm (#3236) 2023-08-11 15:08:00 +02:00
README.md Add badges to all crates' README.md 2023-02-12 18:08:13 +01:00

README.md

epaint - egui paint library

Latest version Documentation unsafe forbidden MIT Apache

A bare-bones 2D graphics library for turning simple 2D shapes and text into textured triangles.

Made for egui.