egui/crates
Joe Sorensen 2ce82cce21
Added ability to define colors at UV coordinates along a path (#4353)
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I had to make a couple types not Copy because closures, but it should'nt
be a massive deal.

I tried my best to make the API change as non breaking as possible.
Anywhere a PathStroke is used, you can just use a normal Stroke instead.
As mentioned above, the bezier paths couldn't be copy anymore, but IMO
that's a minor caveat.

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Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-04-22 18:35:09 +02:00
..
ecolor Added ability to define colors at UV coordinates along a path (#4353) 2024-04-22 18:35:09 +02:00
eframe Allow users to create viewports larger than monitor on Windows & macOS (#4337) 2024-04-22 12:44:21 +02:00
egui Added ability to define colors at UV coordinates along a path (#4353) 2024-04-22 18:35:09 +02:00
egui-wgpu Release 0.27.2 - Fix blurry web rendering 2024-04-02 18:18:43 +02:00
egui-winit Allow users to create viewports larger than monitor on Windows & macOS (#4337) 2024-04-22 12:44:21 +02:00
egui_demo_app Rename "Color test" to "Rendering test", and restructure it slightly (#4298) 2024-04-01 13:08:52 +02:00
egui_demo_lib Added ability to define colors at UV coordinates along a path (#4353) 2024-04-22 18:35:09 +02:00
egui_extras Release 0.27.2 - Fix blurry web rendering 2024-04-02 18:18:43 +02:00
egui_glow Add `ViewportCommand::RequestCut`, `RequestCopy` and `RequestPaste` to trigger Clipboard actions (#4035) 2024-04-22 09:06:33 +02:00
egui_plot Add `emath::OrderedFloat` (moved from `epaint::util::OrderedFloat`) (#4389) 2024-04-21 20:36:32 +02:00
egui_web Fix typos (#2866) 2023-04-18 15:52:45 +02:00
emath Add `emath::OrderedFloat` (moved from `epaint::util::OrderedFloat`) (#4389) 2024-04-21 20:36:32 +02:00
epaint Added ability to define colors at UV coordinates along a path (#4353) 2024-04-22 18:35:09 +02:00