An interactive widget should only be marked hovered if a click/drag would start an interaction with it. egui 0.30 introduced a feature where a thin interactive widget could be hit even if it was partially behind a larger interactive widget. Unfortunately, this introduced a bug where the top widget would still be marked as hovered, even though a click would go through to the thin widget below. This bug was most notacible when trying to reisize a window by dragging its corner, which often would result in dragging one of its sides instead. This PR fixes this bug. |
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| .. | ||
| ecolor | ||
| eframe | ||
| egui | ||
| egui-wgpu | ||
| egui-winit | ||
| egui_demo_app | ||
| egui_demo_lib | ||
| egui_extras | ||
| egui_glow | ||
| egui_kittest | ||
| egui_plot | ||
| egui_web | ||
| emath | ||
| epaint | ||
| epaint_default_fonts | ||