egui/crates
Phen-Ro 5f4046d68a
Use `impl Into<Stroke>` as argument in a few more places (#3420)
* Functions that take Stroke were updated to take Into<Stroke> to make
them consistent with other Into<Stroke> parameters.
* Vec2 implements DivAssign<f32>, to make it consistent with already
implementing MulAssign<f32> and Div<f32>.
* Vec2::angled() uses sin_cos() rather than an individual sin() and
cos() call for an immeasurable but hypothetical performance improvement.
* Disable the lock_reentry_single_thread() mutex test. Lock()ing twice
on the same thread is not guaranteed to panic.

* Closes <https://github.com/emilk/egui/issues/3419>.
2023-11-10 21:36:51 +01:00
..
ecolor Add `#[inline]` to all color-related function 2023-10-07 18:11:16 +02:00
eframe Release 0.23.0 - New image API 2023-09-28 08:44:33 +02:00
egui Use `impl Into<Stroke>` as argument in a few more places (#3420) 2023-11-10 21:36:51 +01:00
egui-wgpu Release 0.23.0 - New image API 2023-09-28 08:44:33 +02:00
egui-winit Update accesskit and accesskit_winit. (#3475) 2023-11-10 11:32:30 +01:00
egui_demo_app Fix some lints found by clippy 1.73 2023-10-06 09:01:31 +02:00
egui_demo_lib Floating scroll bars (#3539) 2023-11-09 18:41:58 +01:00
egui_extras Floating scroll bars (#3539) 2023-11-09 18:41:58 +01:00
egui_glium Release 0.23.0 - New image API 2023-09-28 08:44:33 +02:00
egui_glow Release 0.23.0 - New image API 2023-09-28 08:44:33 +02:00
egui_plot Fix some typos (#3459) 2023-11-10 11:12:52 +01:00
egui_web Fix typos (#2866) 2023-04-18 15:52:45 +02:00
emath Use `impl Into<Stroke>` as argument in a few more places (#3420) 2023-11-10 21:36:51 +01:00
epaint Use `impl Into<Stroke>` as argument in a few more places (#3420) 2023-11-10 21:36:51 +01:00