41 KiB
Changelog for eframe
All notable changes to the eframe crate.
NOTE: egui-winit, egui_glow,and egui-wgpu have their own changelogs!
This file is updated upon each release.
Changes since the last release can be found at https://github.com/emilk/egui/compare/latest...HEAD or by running the scripts/generate_changelog.py script.
0.30.0 - 2024-12-16 - Android support
NOTE: you now need to enable the wayland or x11 features to get Linux support, including getting it to work on most CI systems.
⭐ Added
- Support
ViewportCommand::Screenshoton web #5438 by @lucasmerlin
🔧 Changed
- Android support #5318 by @parasyte
- Update MSRV to 1.80 #5457 by @emilk
- Use
profilingcrate to support more profiler backends #5150 by @teddemunnik - Update glow to 0.16 #5395 by @sagudev
- Forward
x11andwaylandfeatures toglutin#5391 by @e00E
🐛 Fixed
- iOS: Support putting UI next to the dynamic island #5211 by @frederik-uni
- Prevent panic when copying text outside of a secure context #5326 by @YgorSouza
- Fix accidental change of
FallbackEgltoPreferEgl#5408 by @e00E
0.29.1 - 2024-10-01 - Fix backspace/arrow keys on X11
0.29.0 - 2024-09-26 - winit 0.30 & fix mobile text input
✨ Highlights
🧳 Migration
WebRunner::startnow expects aHtmlCanvasElementrather than the id of it (#4780)NativeOptions::follow_system_themeanddefault_themeis gone, and is now inegui::Optionsinstead (#4860 by @bash)
⭐ Added
- Conditionally propagate web events using a filter in WebOptions #5056 by @liamrosenfeld
🔧 Changed
- Pass
HtmlCanvasElementelement directly inWebRunner::start#4780 by @jprochazk - Upgrade winit to 0.30.2 #4849 #4939 by @ArthurBrussee
- Allow non-
staticeframe::Applifetime #5060 by @timstr - Improve
glowcontext switching #4814 by @rustbasic - Ignore viewport size/position on iOS #4922 by @frederik-uni
- Update
web-sys&wasm-bindgen#4980 by @bircni - Remove the need for setting
web_sys_unstable_apis#5000 by @emilk - Remove the
directoriesdependency #4904 by @YgorSouza
🐛 Fixed
- Fix: call
savewhen hiding web tab, andupdatewhen focusing it #5114 by @emilk - Force canvas/text input focus on touch for iOS web browsers #4848 by @BKSalman
- Fix virtual keyboard on (mobile) web #4855 by @micmonay
- Fix: Backspace not working after IME input #4912 by @rustbasic
- Fix iOS build, and add iOS step to CI #4898 by @lucasmerlin
- Fix iOS compilation of eframe #4851 by @ardocrat
- Fix crash when changing viewport settings #4862 by @pm100
- Fix eframe centering on multiple monitor systems #4919 by @VinTarZ
- Fix viewport not working when minimized #5042 by @rustbasic
- Clarified
eframe::run_simple_native()persistence #4846 by @tpstevens
0.28.1 - 2024-07-05
- Web: only capture clicks/touches when actually over canvas #4775 by @lucasmerlin
0.28.0 - 2024-07-03 - Better integration of a eframe in a bigger website
✨ Highlights
The eframe web canvas now works properly when its a small part of a larger web page.
Previously this caused a lot of weird bugs, such as the eframe canvas stealing focus, and resizing the canvas in annoying ways.
Now it should all work seamlessly to have an eframe canvas as part of a web page, including having multiple different eframe apps next to each other.
As part of that the eframe canvas can now be focused (or not), just like an <input> HTML element.
We've also implemented a better method for sizing and positioning the canvas so that it yields pixel-perfect rendering on all known browsers except for Desktop Safari. What this means is that text is much less likely to be blurry on web for users (#4536 by @jprochazk).
⭐ Added
- Add
register_native_textureineframe::Frame#4246 by @Chaojimengnan - Add
NativeOptions::persistence_path#4423 by @lucasmerlin - Make sure to call
raw_input_hookon web #4646 by @owen-d
🔧 Changed
- Early-out from context switching the
glowbackend #4284, #4296 by @emilk - Allow users to create viewports larger than monitor on Windows & macOS #4337 by @lopo12123
- Use
objc2and its framework crates #4395 by @madsmtm - Emit physical key presses when a non-Latin layout is active #4461 by @TicClick
- Clamp window size to monitor size by default on all platforms #4410 by @rustbasic
- Ignore synthetic key presses #4514 by @hut
- Use
ResizeObserverinstead ofresizeevent #4536 by @jprochazk - Make pinch-to-zoom more responsive on web #4621 by @emilk
- Move first
request_animation_frameinto resize observer #4628 by @jprochazk - Replace
directories-nextdependency withdirectories#4661 by @crumblingstatue eframe::Resultis now short foreframe::Result<()>#4706 by @emilk- Ignore keyboard events unless canvas has focus #4718 by @emilk
🐛 Fixed
- Fix
ViewportCommand::InnerSizenot resizing viewport on Wayland (#4211) #4211 by @rustbasic - Improve IME support with new
Event::Ime#4358 by @rustbasic - IME for chinese #4436 by @rustbasic
- Fix: Window position creeps between executions on scaled monitors #4443 by @avery-radmacher
- Fix: still track mouse when dragging outside web canvas #4522 by @emilk
- Fix: Don't
.forget()RAF closure #4551 by @jprochazk - Improve web text agent #4561 by @jprochazk
- Fix broken mouse coordinates when there's padding on the canvas element #4729 by @emilk
- Only repaint on cursor movements of area, or if dragging outside #4730 by @emilk
- Fix drag-and-drop file preview/hover #4732 by @emilk
- Fix stuck keys after pressing ctrl+C, cmd+A, etc #4731 by @emilk
🧳 Migration
Wrap app creator in a Result
Applications can now return an error during the app creation (#4565 by @emilk), so you now need to wrap your Box<dyn App> in a Result like so:
- eframe::run_native("My App", options, Box::new(|cc| Box::new(MyApp::new(cc))));
+ eframe::run_native("My App", options, Box::new(|cc| Ok(Box::new(MyApp::new(cc)))));
Change web CSS
To make the eframe canvas fill the entire web browser, set its CSS to:
top: 0;
left: 0;
width: 100%;
height: 100%;
See index.html and #4536 for details.
Web canvas focus
If you are using eframe for a fullscreen app, you should call .focus() on your canvas during startup:
document.getElementById("the_canvas_id").focus();
0.27.2 - 2024-04-02
Desktop/Native
- Fix continuous repaint on Wayland when TextEdit is focused or IME output is set #4269 (thanks @white-axe!)
- Remove a bunch of
unwrap()#4285
Web
0.27.1 - 2024-03-29
- Web: repaint if the
#hashin the URL changes #4261 - Add web support for
zoom_factor#4260 (thanks @justusdieckmann!)
0.27.0 - 2024-03-26
- Update to document-features 0.2.8 #4003
- Added
App::raw_input_hookallows for the manipulation or filtering of raw input events #4008 (thanks @varphone!)
Desktop/Native
- Add with_taskbar to viewport builder #3958 (thanks @AnotherNathan!)
- Add
winuserfeature towinapito fix unresolved import #4037 (thanks @varphone!) - Add
get_proc_addressin CreationContext #4145 (thanks @Chaojimengnan!) - Don't clear modifier state on focus change #4157 (thanks @ming08108!)
- Add x11 window type settings to viewport builder #4175 (thanks @psethwick!)
Web
- Add
webgpufeature by default to wgpu #4124 (thanks @ctaggart!) - Update kb modifiers from web mouse events #4156 (thanks @ming08108!)
- Fix crash on
request_animation_framewhen destroying web runner #4169 (thanks @jprochazk!) - Fix bug parsing url query with escaped & or = #4172
Location::query_map: support repeated key #4183
0.26.2 - 2024-02-14
0.26.1 - 2024-02-11
- Fix high CPU usage on Windows when app is minimized #3985 (thanks @rustbasic!)
- Update to document-features 0.2.8 #4003
0.26.0 - 2024-02-05
- Update
wgputo 0.19 #3824 - Disable the default features of
wgpu#3875 - Much more accurate
cpu_usagetiming #3913 - Update to puffin 0.19 #3940
Desktop/Native
- Keep
ViewportInfo::maximizedandminimizedup-to-date on Windows #3831 (thanks @rustbasic!) - Handle
IconData::default()without crashing #3842 - Fix Android crash on resume #3847 #3867 (thanks @Garoven!)
- Add
WgpuConfiguration::desired_maximum_frame_latency#3874 - Don't call
App::updateon minimized windows #3877 (thanks @rustbasic!)
Web
- When using
wgpuon web,eframewill try to use WebGPU if available, then fall back to WebGL #3824 #3895 (thanks @Wumpf!)
0.25.0 - 2024-01-08
- If both
glowandwgpufeatures are enabled, default towgpu#3717
Desktop/Native
- Update to winit 0.29 #3649 (thanks @fornwall!)
- Make glow
Send + Syncagain #3646 (thanks @surban!) - Bug fix: framebuffer clear when using glow with multi-viewports #3713
- Fix: Let
accesskitprocess window events #3733 (thanks @DataTriny!)
Web
- Fix building the
wasm32docs fordocs.rs#3757
0.24.1 - 2023-11-30
Desktop/Native
- Fix window flashing white on launch #3631 (thanks @zeozeozeo!)
- Fix windowing problems when using the
x11feature on Linux #3643 - Fix bugs when there are multiple monitors with different scales #3663
glowbackend: clear framebuffer color before callingApp::update#3665
Web
- Fix click-to-copy on Safari #3621
- Don't throw away frames on click/copy/cut #3623
- Remove dependency on
tts#3651
0.24.0 - 2023-11-23
- Multiple viewports/windows #3172 (thanks @konkitoman!)
- Replace
eframe::Framecommands andWindowInfowith egui #3564 - Use
egui::ViewportBuilderineframe::NativeOptions#3572 - Remove warm-starting #3574
- Fix copy and cut on Safari #3513 (thanks @lunixbochs!)
- Update puffin to 0.18 #3600
- Update MSRV to Rust 1.72 #3595
Breaking changes:
Most settings in NativeOptions have been moved to NativeOptions::viewport, which uses the new egui::ViewportBuilder:
let native_options = eframe::nativeOptions {
- initial_window_size: Some(egui::vec2(320.0, 240.0)),
- drag_and_drop_support: true,
+ viewport: egui::ViewportBuilder::default()
+ .with_inner_size([320.0, 240.0])
+ .with_drag_and_drop(true),
..Default::default()
};
NativeOptions::fullsize_content has been replaced with four settings: ViewportBuilder::with_fullsize_content_view, with_title_shown, with_titlebar_shown, with_titlebar_buttons_shown
frame.info().window_info is gone, replaced with ctx.input(|i| i.viewport()).
frame.info().native_pixels_per_point is replaced with ctx.input(|i| i.raw.native_pixels_per_point).
Most commands in eframe::Frame has been replaced with egui::ViewportCommand, so So frame.close() becomes ctx.send_viewport_cmd(ViewportCommand::Close), etc.
App::on_close_event has been replaced with ctx.input(|i| i.viewport().close_requested()) and ctx.send_viewport_cmd(ViewportCommand::CancelClose).
eframe::IconData is now egui::IconData.
eframe::IconData::try_from_png_bytes is now eframe::icon_data::from_png_bytes.
App::post_rendering is gone. Screenshots are taken with ctx.send_viewport_cmd(ViewportCommand::Screenshots) and are returned in egui::Event which you can check with:
ui.input(|i| {
for event in &i.raw.events {
if let egui::Event::Screenshot { viewport_id, image } = event {
// handle it here
}
}
});
0.23.0 - 2023-09-27
- Update MSRV to Rust 1.70.0 #3310
- Update to puffin 0.16 #3144
- Update to
wgpu0.17.0 #3170 (thanks @Aaron1011!) - Improved wgpu callbacks #3253 (thanks @Wumpf!)
- Improve documentation of
eframe, especially for wasm32 #3295 eframe::Frame::inforeturns a reference #3301 (thanks @Barugon!)- Move
App::persist_windowtoNativeOptionsandApp::max_size_pointstoWebOptions#3397
Desktop/Native
- Only show on-screen-keyboard and IME when editing text #3362 (thanks @Barugon!)
- Add
eframe::storage_dir#3286 - Add
NativeOptions::window_builderfor more customization #3390 (thanks @twop!) - Better restore Window position on Mac when on secondary monitor #3239
- Fix iOS support in
eframe#3241 (thanks @lucasmerlin!) - Speed up
eframestate storage #3353 (thanks @sebbert!) - Allow users to opt-out of default
winitfeatures #3228 - Expose Raw Window and Display Handles #3073 (thanks @bash!)
- Use window title as fallback when app_id is not set #3107 (thanks @jacekpoz!)
- Sleep a bit only when minimized #3139 (thanks @icedrocket!)
- Prevent text from being cleared when selected due to winit IME #3376 (thanks @YgorSouza!)
- Fix android app quit on resume with glow backend #3080 (thanks @tkkcc!)
- Fix panic with persistence without window #3167 (thanks @sagebind!)
- Only call
run_returntwice on Windows #3053 (thanks @pan93412!) - Gracefully catch error saving state to disk #3230
- Recognize numpad enter/plus/minus #3285
- Add more puffin profile scopes to
eframe#3330 #3332
Web
- Update to wasm-bindgen 0.2.87 #3237
- Remove
Function()invocation from eframe text_agent to bypass "unsafe-eval" restrictions in Chrome browser extensions. #3349 (thanks @aspect!) - Fix docs about web #3026 (thanks @kerryeon!)
0.22.0 - 2023-05-23
- Fix:
request_repaint_afterworks even when called from background thread #2939 - Clear all keys and modifies on focus change #2857 #2933
- Remove dark-light dependency #2929
- Replace
tracingwithlog#2928 - Update accesskit to 0.11 #3012
Desktop/Native
- Automatically change theme when system dark/light mode changes #2750 (thanks @bash!)
- Enabled wayland feature for winit when running native #2751 (thanks @ItsEthra!)
- Fix eframe window position bug (pixels vs points) #2763 (thanks @get200!)
- Add
Frame::request_screenshotandFrame::screenshotto communicate to the backend that a screenshot of the current frame should be exposed byFrameduringApp::post_rendering(#2676). - Add
eframe::run_simple_native* a simple API for simple apps (#2453). - Add
NativeOptions::app_idwhich allows to set the Wayland application ID under Linux (#1600). - Add
NativeOptions::active#2813 (thanks @Dixeran!) - Remove
android-activitydependency + addActivitybackend features #2863 (thanks @rib!) - Fix bug where the eframe window is never destroyed on Linux when using
run_and_return(#2892) - Fix state persisting when exiting on Linux #2895 (thanks @flukejones!)
- Allow for requesting the user's attention to the window #2905 (thanks @TicClick!)
- Read and request window focus #2900 (thanks @TicClick!)
- Set app icon on Mac and Windows #2940
- Set a default icon for all eframe apps: a white
eon black background #2996 - Add
NativeOptions::app_idfor the persistence location #3014 and for Wayland #3007 (thanks @thomaskrause!) - capture a screenshot using
Frame::request_screenshot870264b
Web
- ⚠️ BREAKING:
eframe::start_webhas been replaced witheframe::WebRunner, which also installs a nice panic hook (no need forconsole_error_panic_hook). - ⚠️ BREAKING: WebGPU is now the default web renderer when using the
wgpufeature ofeframe. To use WebGL withwgpu, you need to addwgpu = { version = "0.16.0", features = ["webgl"] }to your ownCargo.toml. (#2945) - Add
eframe::WebLoggerfor redirectinglogcalls to the web console (console.log). - Prefer the client width/height for the canvas parent #2804 (thanks @samitbasu!)
- eframe web: Persist app state to local storage when leaving site #2927
- Better panic handling #2942 #2992
- Update wasm-bindgen to 0.2.86 #2995
- Properly unsubscribe from events on destroy 4d360f6
0.21.3 - 2023-02-15
- Fix typing the letter 'P' on web (#2740).
0.21.2 - 2023-02-12
- Allow compiling
eframewith--no-default-features(#2728).
0.21.1 - 2023-02-12
- Fixed crash when native window position is in an invalid state, which could happen e.g. due to changes in monitor size or DPI (#2722).
0.21.0 - 2023-02-08 - Update to winit 0.28
- ⚠️ BREAKING:
App::clear_colornow expects you to return a raw float array (#2666). - The
screen_readerfeature has now been renamedweb_screen_readerand only work on web. On other platforms, use theaccesskitfeature flag instead (#2669).
Desktop/Native
eframe::run_nativenow returns aResult(#2433).- Update to
winit0.28, adding support for mac trackpad zoom (#2654). - Fix bug where the cursor could get stuck using the wrong icon.
NativeOptions::transparentnow works with the wgpu backend (#2684).- Add
Frame::set_minimizedandset_maximized(#2292, #2672). - Fixed persistence of native window position on Windows OS (#2583).
Web
- Prevent ctrl-P/cmd-P from opening the print dialog (#2598).
0.20.1 - 2022-12-11
0.20.0 - 2022-12-08 - AccessKit integration and wgpu web support
- MSRV (Minimum Supported Rust Version) is now
1.65.0(#2314). - Allow empty textures with the glow renderer.
Desktop/Native
- Don't repaint when just moving window (#1980).
- Added
NativeOptions::event_loop_builderhook for apps to change platform specific event loop options (#1952). - Enabled deferred render state initialization to support Android (#1952).
- Added
shader_versiontoNativeOptionsfor cross compiling support on different target OpenGL | ES versions (on nativeglowrenderer only) (#1993). - Fix: app state is now saved when user presses Cmd-Q on Mac (#2013).
- Added
centertoNativeOptionsandmonitor_sizetoWindowInfoon desktop (#2035). - Improve IME support (#2046).
- Added mouse-passthrough option (#2080).
- Added
NativeOptions::fullsize_contentoption on Mac to build titlebar-less windows with floating window controls (#2049). - Wgpu device/adapter/surface creation has now various configuration options exposed via
NativeOptions/WebOptions::wgpu_options(#2207). - Fix: Make sure that
native_pixels_per_pointis updated (#2256). - Added optional, but enabled by default, integration with AccessKit for implementing platform accessibility APIs (#2294).
- Fix: Less flickering on resize on Windows (#2280).
Web
- ⚠️ BREAKING:
start_webis a nowasync(#2107). - Web: You can now use WebGL on top of
wgpuby enabling thewgpufeature (and disablingglowvia disabling default features) (#2107). - Web: Add
WebInfo::user_agent(#2202). - Web: you can access your application from JS using
AppRunner::app_mut. Seecrates/egui_demo_app/src/lib.rs(#1886).
0.19.0 - 2022-08-20
- MSRV (Minimum Supported Rust Version) is now
1.61.0(#1846). - Added
wgpurendering backed (#1564):- Added features
wgpuandglow. - Added
NativeOptions::rendererto switch between the rendering backends.
- Added features
egui_glow: remove calls togl.get_errorin release builds to speed up rendering (#1583).- Added
App::post_renderingfor e.g. reading the framebuffer (#1591). - Use
Arcforglow::Contextinstead ofRc(#1640). - Fixed bug where the result returned from
App::on_exit_eventwould sometimes be ignored (#1696). - Added
NativeOptions::follow_system_themeandNativeOptions::default_theme(#1726). - Selectively expose parts of the API based on target arch (
wasm32or not) (#1867).
Desktop/Native
- Fixed clipboard on Wayland (#1613).
- Added ability to read window position and size with
frame.info().window_info(#1617). - Allow running on native without hardware accelerated rendering. Change with
NativeOptions::hardware_acceleration(#1681, #1693). - Fixed window position persistence (#1745).
- Fixed mouse cursor change on Linux (#1747).
- Added
Frame::set_visible(#1808). - Added fullscreen support (#1866).
- You can now continue execution after closing the native desktop window (#1889).
Frame::quithas been renamed toFrame::closeandApp::on_exit_eventis nowApp::on_close_event(#1943).
Web
- Added ability to stop/re-run web app from JavaScript. ⚠️ You need to update your CSS with
html, body: { height: 100%; width: 100%; }(#1803). - Added
WebOptions::follow_system_themeandWebOptions::default_theme(#1726). - Added option to select WebGL version (#1803).
0.18.0 - 2022-04-30
- MSRV (Minimum Supported Rust Version) is now
1.60.0(#1467). - Removed
eframe::epi- everything is now ineframe(eframe::App,eframe::Frameetc) (#1545). - Removed
Frame::request_repaint- just callegui::Context::request_repaintfor the same effect (#1366). - Changed app creation/setup (#1363):
- Removed
App::setupandApp::name. - Provide
CreationContextwhen creating app with egui context, storage, integration info and glow context. - Change interface of
run_nativeandstart_web.
- Removed
- Added
Frame::storage()andFrame::storage_mut()(#1418).- You can now load/save state in
App::update - Changed
App::updateto take&mut Frameinstead of&Frame. Frameis no longerCloneorSync.
- You can now load/save state in
- Added
glow(OpenGL) context toFrame(#1425).
Desktop/Native
- Remove the
egui_gliumfeature.eframewill now always useegui_glowas the native backend (#1357). - Change default for
NativeOptions::drag_and_drop_supporttotrue(#1329). - Added new
NativeOptions:vsync,multisampling,depth_buffer,stencil_buffer. dark-light(dark mode detection) is now an opt-in feature (#1437).- Fixed potential scale bug when DPI scaling changes (e.g. when dragging a window between different displays) (#1441).
- Added new feature
puffinto addpuffin profilerscopes (#1483). - Moved app persistence to a background thread, allowing for smoother frame rates (on native).
- Added
Frame::set_window_pos(#1505).
Web
0.17.0 - 2022-02-22
- Removed
Frame::alloc_texture. Useegui::Context::load_textureinstead (#1110). - Shift-scroll will now result in horizontal scrolling on all platforms (#1136).
- Log using the
tracingcrate. Log to stdout by addingtracing_subscriber::fmt::init();to yourmain(#1192).
Desktop/Native
- The default native backend is now
egui_glow(instead ofegui_glium) (#1020). - Automatically detect and apply dark or light mode from system (#1045).
- Fixed horizontal scrolling direction on Linux.
- Added
App::on_exit_event(#1038) - Added
NativeOptions::initial_window_pos. - Fixed
enable_dragfor Windows OS (#1108).
Web
- The default web painter is now
egui_glow(instead of WebGL) (#1020). - Fixed glow failure on Chromium (#1092).
- Updated
eframe::IntegrationInfo::web_location_hashonhashchangeevent (#1140). - Expose all parts of the location/url in
frame.info().web_info(#1258).
0.16.0 - 2021-12-29
Framecan now be cloned, saved, and passed to background threads (#999).- Added
Frame::request_repaintto replacerepaint_signal(#999). - Added
Frame::alloc_texture/free_textureto replacetex_allocator(#999).
Web
- Fixed dark rendering in WebKitGTK (#888).
- Added feature
glowto switch to aglowbased painter (#868).
0.15.0 - 2021-10-24
Framenow providesset_window_titleto set window title dynamically (#828).Framenow providesset_decorationsto set whether to show window decorations.- Remove "http" feature (use https://github.com/emilk/ehttp instead!).
- Added
App::persist_native_windowandApp::persist_egui_memoryto control what gets persisted.
Desktop/Native
- Increase native scroll speed.
- Added new backend
egui_glowas an alternative toegui_glium. Enable withdefault-features = false, features = ["default_fonts", "egui_glow"].
Web
- Implement
eframe::NativeTexturetrait for the WebGL painter. - Deprecate `Painter::register_webgl_texture.
- Fixed multiline paste.
- Fixed painting with non-opaque backgrounds.
- Improve text input on mobile and for IME.
0.14.0 - 2021-08-24
- Added dragging and dropping files into egui.
- Improve http fetch API.
run_nativenow returns when the app is closed.- Web: Made text thicker and less pixelated.
0.13.1 - 2021-06-24
- Fixed
httpfeature flag and docs
0.13.0 - 2021-06-24
App::setupnow takes aFrameandStorageby argument.App::loadhas been removed. ImplementApp::setupinstead.- Web: Default to light visuals unless the system reports a preference for dark mode.
- Web: Improve alpha blending, making fonts look much better (especially in light mode)
- Web: Fix double-paste bug
0.12.0 - 2021-05-10
- Moved options out of
trait Appinto newNativeOptions. - Added option for
always_on_top. - Web: Scroll faster when scrolling with mouse wheel.
0.11.0 - 2021-04-05
- You can now turn your window transparent with the
App::transparentoption. - You can now disable window decorations with the
App::decoratedoption. - Web: Fix mobile and IME text input
- Web: Hold down a modifier key when clicking a link to open it in a new tab.
Contributors: n2
0.10.0 - 2021-02-28
- You can now set your own app icons.
- You can control the initial size of the native window with
App::initial_window_size. - You can control the maximum egui web canvas size with
App::max_size_points. Frame::tex_allocator()no longer returns anOption(there is always a texture allocator).
0.9.0 - 2021-02-07
- Added support for HTTP body.
- Web: Right-clicks will no longer open browser context menu.
- Web: Fix a bug where one couldn't select items in a combo box on a touch screen.
0.8.0 - 2021-01-17
- Simplify
TextureAllocatorinterface. - WebGL2 is now supported, with improved texture sampler. WebGL1 will be used as a fallback.
- Web: Slightly improved alpha-blending (work-around for non-existing linear-space blending).
- Web: Call
prevent_defaultfor arrow keys when entering text
0.7.0 - 2021-01-04
- Initial release of
eframe