egui/egui
Emil Ernerfeldt ea9393aa9b
glow painter improvements (#1406)
* Add viewport info to PaintCallback
* glow: be more explicit with more state
* glow: Refactor VAO
2022-03-22 23:11:27 +01:00
..
examples emilk.github.io -> www.egui.rs 2022-01-30 22:01:33 +01:00
src glow painter improvements (#1406) 2022-03-22 23:11:27 +01:00
Cargo.toml Remove the single_threaded/multi_threaded feature flags (#1390) 2022-03-21 22:20:37 +01:00
README.md Rename Egui to egui 2021-01-17 14:48:59 +01:00

README.md

GUI implementation

This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.