* Merge this first: https://github.com/emilk/egui/pull/5517
This aligns all rectangles and (horizontal or vertical) line segments to
the physical pixel grid in the `epaint::Tessellator`, making these
shapes appear crisp everywhere.
* Closes https://github.com/emilk/egui/issues/5164
* Closes https://github.com/emilk/egui/issues/3667
This undoes a lot of the explicit, egui-side aligning added in:
* https://github.com/emilk/egui/pull/4943
The new approach has several benefits over the old one:
* It is done automatically by epaint, so it is applied to everything (no
longer opt-in)
* It is applied after any layer transforms (so it always works)
* It makes line segments crisper on high-DPI screens
* All filled rectangles now has sides that end on pixel boundaries