Commit Graph

6 Commits

Author SHA1 Message Date
lucasmerlin 40bf21728d
Move gifs to git lfs (#5706)
Since we moved pngs to lfs I think we should also move the gifs there.

* [x] I have followed the instructions in the PR template
2025-03-03 15:51:43 +01:00
Emil Ernerfeldt f0ec2f05c4
Fix broken images on egui.rs (move from git lfs to normal git) (#5480)
The images in the widget gallery on egui.rs are broken:

![image](https://github.com/user-attachments/assets/305e1041-e3e3-472d-9a52-1b90e8da053d)

~Not sure why yet, and I fail to reproduce locally.~
It's because they are on git lfs.
2024-12-16 14:16:54 +01:00
lucasmerlin bbbd936f50
Exclude icon.png from lfs (#5336)
* Closes #5331 
* [x] I have followed the instructions in the PR template
2024-11-01 13:21:05 +01:00
Emil Ernerfeldt 7b69ec3473
Move all existing .png images to git LGS (#5320)
* Sibling PR: https://github.com/emilk/egui/pull/5321
2024-10-29 10:04:07 +01:00
lucasmerlin 70a01138b7
Add egui testing library (#5166)
- closes #3491 
- closes #3926

This adds a testing library to egui based on
[kittest](https://github.com/rerun-io/kittest). Kittest is a new
[AccessKit](https://github.com/AccessKit/accesskit/)-based testing
library. The api is inspired by the js
[testing-library](https://testing-library.com/) where the idea is also
to query the dom based on accessibility attributes.
We made kittest with egui in mind but it should work with any rust gui
framework with AccessKit support.

It currently has support for:
- running the egui app, frame by frame
- building the AccessKit tree
- ergonomic queries via kittest
  - via e.g. get_by_name, get_by_role
- simulating events based on the accesskit node id
- creating arbitrary events based on Harness::input_mut
- rendering screenshots via wgpu
- snapshot tests with these screenshots

A simple test looks like this: 
```rust
fn main() {
    let mut checked = false;
    let app = |ctx: &Context| {
        CentralPanel::default().show(ctx, |ui| {
            ui.checkbox(&mut checked, "Check me!");
        });
    };

    let mut harness = Harness::builder().with_size(egui::Vec2::new(200.0, 100.0)).build(app);
    
    let checkbox = harness.get_by_name("Check me!");
    assert_eq!(checkbox.toggled(), Some(Toggled::False));
    checkbox.click();
    
    harness.run();

    let checkbox = harness.get_by_name("Check me!");
    assert_eq!(checkbox.toggled(), Some(Toggled::True));

    // You can even render the ui and do image snapshot tests
    #[cfg(all(feature = "wgpu", feature = "snapshot"))]
    egui_kittest::image_snapshot(&egui_kittest::wgpu::TestRenderer::new().render(&harness), "readme_example");
}
```

~Since getting wgpu to run in ci is a hassle, I'm taking another shot at
creating a software renderer for egui (ideally without a huge dependency
like skia)~ (this didn't work as well as I hoped and it turns out in CI
you can just run tests on a mac runner which comes with a real GPU)
 
Here is a example of a failed snapshot test in ci, it will say which
snapshot failed and upload an artifact with the before / after and diff
images:

https://github.com/emilk/egui/actions/runs/11183049487/job/31090724606?pr=5166
2024-10-22 12:39:00 +02:00
Emil Ernerfeldt dce5696b67 Show Cargo.lock in GitHub PR diffs 2024-05-10 11:38:54 +02:00